Nimara Antera by BlueHerring

Species
Mirialan
Career
Seeker
Specializations
Ataru Striker, Pathfinder
System
Force and Destiny

2
Threshold 13
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

2
3
3
1
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) 2
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Nimara's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

0
250
400
4/8

Weapons & Armor

Riot Armor - 950c
Lightsaber - 9300c

Personal Gear

Scanner Goggles - 150c
Explorer's Knife - 100c
Jedi Utility Belt - 1000c
Luma Flare x2 - 100c

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit Gain +1 Strain Threshold
Keen Eyed Remove Setback per rank of Keen Eyed from Perception and Vigilance checks
Animal Empathy Add Force Dice to checks to handle or tame animals. Spend FP to add success or advantage.
Animal Bond Gain an animal companion of silhouette no greater than half of Force Rating (Jerethian Clamberwolf)
Force Rating Gain +1 Force Rating
Parry When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Jump Up Once per round, may stand from seated or prone as an incidental.
Ataru Technique When making a check using the Lightsaber skill, may use Agility instead of Brawn.
Reflect When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.

Force Powers

Force Rating
Power
Enhance
Description
When making an Athletics check, may roll an Enhance power check as part of the pool.

User may spend FP to gain successes or advantages on the roll.
Upgrade Effect
Control Enhance also applies to Coordination checks
Control Enhance also applies to Piloting (Planetary) checks
Power
Sense
Description
Spend FP to sense all living things within short range, or to sense the current emotional state with one engaged target.
Upgrade Effect
Power
Move
Description
Spend FP to move one Silhouette 0 object to a maximum of short range.
Upgrade Effect
Power
Influence
Description
Spend FP to stress the mind of one living target he is engaged with, inflicting 1 strain.
Upgrade Effect

Background



Seeing an opportunity to train the talented, if rough, youngling, Master Tera Sinube took an apprentice for the first time in decades. While the elderly Jedi and his apprentice seemed vastly different, Nimara learned quite a lot from training with his new Master. Master Sinube taught Nimara the value of patience,

Motivation

Morality

Morality: 50

Strength: Assertiveness - Nimara is a decisive individual, driven to action on the strength of his principles alone. While he may be rough around the edges, Nimara always believes in taking action to help out others.

Weakness: Obstinacy - Much like his clamberwolf, however, Nimara can prove to be stubborn, and does occasionally disobey direct orders either on a matter of principle or because he believes that he knows better.

Description

Despite being only eighteen years of age, Nimara is fairly tall - standing at almost six feet.

Other Notes

250 XP
30 - Intellect 3
30 - Willpower 3
20 - Pathfinder
20 - Force Powers
5 - Grit
10 - Keen Eyed
15 - Animal Empathy
15 - Animal Bond
20 - Force Rating
10 - Survival 2
10 - Lore 1
10 - Lightsaber 2
5 - Parry
5 - Jump Up
10 - Ataru Technique
10 - Reflect
5 - Enhance Control Upgrade (Coordination)
5 - Enhance Control Upgrade (Piloting [Planetary])
10 - Vigilance 2
5 - Resilience 1

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