Age of Rebellion
| Threshold | 16 |
| Current | 16 |
| Threshold | 15 |
| Current | 15 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 1 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | X | 3 | ||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibro Rapier |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Peirce 5 |
Damage+2 |
Critical2 |
|
| SE-14r light repeating blaster |
RangeMedium |
SkillRanged: Light |
|
| Auto-fire, stun setting, hands free weapon system |
Damage6 |
Critical3 |
|
| Westar-34 |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 4 | +1 Strain | |
| Dodge | 1 | upgrade attacks against equal to strain suffered | |
| Frenzied Attack | 2 | upgrade attacks equal to strain suffered (melee/brawl) | |
| Soft Spot | 1 | after successful attack spend 1 destiny point to add cunning as damage | |
| Stunning Blow | 1 | May inflict strain instead of wounds on melee attack | |
| Knockdown | 1 | May use triumph on successful attack to knock enemy prone | |
| Defensive Stance | 1 | Use maneuver and suffer strain to upgrade all melee attacks against for 1 round | |
| Jump up | 1 | Can get up from seated or prone as an incidental | |
| Improved stunning blow | 1 | spend triumph to stagger opponent for number of rounds equal to triumph spent | |
| Toughened | 1 | +2 wounds | |
| Natural Brawler | 1 | Once per session may reroll one melee or brawl check | |
| Dedication | 1 | +1 Agility | |
| Rapid Reaction | 2 | Add success equal to ranks in rapid reaction on initiative | |
| quick draw | 1 | draw weapon as an incidental | |
| Improved quick draw | 1 | May use Quick draw twice per round | |
| Sorry about the mess | 1 | Decrease crit rating of a weapon by 1 against targets who haven't acted this encounter | |
| Guns Blazing | 1 | Suffer 2 strain to avoid increasing diffuculty of range light attacks with two weapons |