Specializations
Magus, Nightsister
System
Force and Destiny
Characteristics
Skills
Skill
Career?
Rank
Roll
Adj.
Astrogation (Int)
0
Athletics (Br)
0
Charm (Pr)
0
Coercion (Will)
X
2
Computers (Int)
0
Cool (Pr)
0
Coordination (Ag)
0
Deception (Cun)
0
Discipline (Will)
X
1
Leadership (Pr)
0
Mechanics (Int)
0
Medicine (Int)
0
Negotiation (Pr)
0
Perception (Cun)
X
1
Piloting: Planetary (Ag)
0
Piloting: Space (Ag)
0
Resilience (Br)
0
Skulduggery (Cun)
0
Stealth (Ag)
0
Streetwise (Cun)
0
Survival (Cun)
X
1
Vigilance (Will)
X
1
Brawl (Br)
0
Gunnery (Ag)
0
Lightsaber (Br)
0
Melee (Br)
0
Ranged: Light (Ag)
0
Ranged: Heavy (Ag)
0
Knowledge: Core Worlds (Int)
0
Knowledge: Education (Int)
0
Knowledge: Lore (Int)
X
1
Knowledge: Outer Rim (Int)
0
Knowledge: Underworld (Int)
0
Knowledge: Warfare (Int)
0
Knowledge: Xenology (Int)
0
Attacks
Vibroknife
Range
Engaged
Skill
Melee
Damage
+1
Critical
2
Slugthrower Pistol
Range
Short
Skill
Ranged: Light
Damage
4
Critical
5
Weapons & Armor
Vibroknife, Heavy Clothing, Slugthrower Pistol
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Outdoorsman
Summon Item
Grit
Expert Tracker
Healing Trance
Toughened
Force Powers
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side Force user only): Spend 3 to heal a number of wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend 3 to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Morality
50 morality
Description