Age of Rebellion
| Threshold | 15 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 5 | ||
| Ranged: Heavy (Ag) | X | 5 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| E-11s Sniper Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 2, Pierce 3, and Slow Firing 1. |
Damage10 |
Critical3 |
|
| Sub-Repeating Blaster |
RangeMedium |
SkillRanged: Light |
|
| Auto-fire and Inaccurate 1. |
Damage6 |
Critical4 |
|
| Vibro Machete |
RangeEngaged |
SkillMelee |
|
| Pierce 1, Sunder, and Vicious 1. |
Damage+2 |
Critical2 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6 and Limited Ammo 2. |
Damage8 |
Critical4 |
|
| Smoke Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast, Limited Ammo 2, and add two setbacks on attacks made inside and outside of the cloud along with completely negating tbe Guided weapon quality. |
Damage0 |
Critical0 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker 2 | Remove a setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. | ||
| Sniper Shot 2 | Before making a non- thrown ranged attack, as a maneuver increase the weapon’s range by up to 1 band per rank. Upgrade the attack’s difficulty by 1 per range increase. | ||
| Brace 2 | Perform the Brace man- euver to remove a setback per rank of Brace from your next Action. This may only remove setbacks added by environmental circumstances. | ||
| Grit 2 | Gain +1 strain threshold. | ||
| True Aim 2 | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. | ||
| Deadly Accuracy (Ranged Heavy) | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill. | ||
| Lethal Blows 2 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | ||
| Deadly Accuracy (Ranged Light) | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill. | ||
| Toughened | Gain +2 wound threshold. | ||
| Crippling Blow | Increase the difficulty of next combat check by 1. If check deals damage, target suffers 1 strain whenever he moves for the remainder of the encounter. | ||
| Quick Fix | Once per session, make one skill check using Agility rather than the characteristic linked to that skill. | ||
| Natural Marksman | Once per session, may re- roll any 1 Ranged (Light) or Ranged (Heavy) check. | ||
| Dedication | +1 Cunning. | ||
| Targeted Blow | After making a successful attack, may spend 1 Destiny Point to add Agility in damage to one hit. |