Serifa Altunen by TriflingMisfit

Species
Arkanian
Career
Jedi
Specializations
Knight / Outcast
System
Edge of the Empire

2
Threshold 12
Current 12
Threshold 16
Current 16
Ranged 0
Melee 0

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Characteristics

2
2
4
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1 + force
Charm (Pr) 0 +2 boost / Force
Coercion (Will) 0 +2 boost / Force
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0 + Force
Deception (Cun) 0 +2 boost / Force
Discipline (Will) X 1
Leadership (Pr) 0 + Force
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) X 0 + Force
Perception (Cun) 0 +1 boost
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0 + Force
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) 0 +1 boost
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Int) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
450

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dark Vision 1 Arkanian Race Removes 2 setbacks from perception checks caused by lighting conditions
Researcher 2 Jedi Knight Removes 2 setbacks from any knowledge checks. Researching takes half the time
Sense Emotions 2 Jedi knight Adds 2 boost to any charm, coercion or deception checks unless user is immune to force powers.
Balance 1 Jedi Knight When recovering strain after an encounter, gain additional strain equal to force rating.
Will of the Force 1 Jedi Knight Once per round on a failed skill check, can flip one dark destiny point.
Force Rating 1 Jedi Knight Force Rating + 1
Dedication 1 Jedi Knight +1 Cunning
Grit 3 Force-Sensitive Outcast +3 Strain threshold
Uncanny Senses 1 Outcast Adds 1 boost to all perception checks
Secrets of the force 1 Outcast Makes lore and lightsaber career skills
Parry 2 Outcast/Knight Suffer 3 strain to reduce incoming melee damage by 4 (2 + ranks in parry)
Renegade Form: Intellect 1 Outcast Choose another base stat for lightsaber skill
Reflect 2 Outcast/Knight Suffer 3 strain tor educe incoming ranged damage by 4 (2 + ranks in reflect)
Force Rating 1 Outcast Force rating + 1
Uncanny reactions 1 Outcast Add 1 boost to vigilance checks
Quick Draw 1 Outcast May withdraw or holster weapon as an incidental
Jump Up 1 Jedi Knight May stand from a prone or seated position as an incidental

Force Powers

Force Rating
4
Power
Influence
Description
Can spend a force point to shape or twist the thoughts and feelings of others.
Upgrade Effect
Control: Emotions/Beliefs On a successful opposed Discipline check, can force the target to adopt an emotional state or belief temporarily.
Range Spend a point to increase the range band by 1
Control: Social Checks When using the force for charm, coercion, deception, leadership or negotiation checks, can roll die = force rating with this
Power
Enhance
Description
Can use Force power for Athletics checks
Upgrade Effect
Control: Coordination
Control: Resilience
Power
Sense
Description
Can spend a force point to sense for sentient life in a short range around you
Upgrade Effect
Range Spend a point to increase the range band by 1 to medium
Control: Emotions Can sense the emotions of someone in engaged distance
Power
Misdirect
Description
Spend 1 point to create illusions and obscure silhouette 1 or smaller from a target
Upgrade Effect
Control: Appearance May alter appearance instead of obscuring it
Duration Commit 2 force points to sustain this illusion
Range Spend 1 point to Increase range band by 1
Strength Spend 2 points to Increase silhouette by 1
Power
Alter
Description
Can alter the surrounding terrain, alternating between difficult and normal terrain for short range
Upgrade Effect
Control: Forage Can make an average survival check to instantly discover water, food or other critical supplies within extreme range
Control: Conceal May spend 1 point to give all characters within short range concealment
Control: Firm Terrain This can now affect firm terrain, such as packed stone, earth and ice
Control: Pathway Spend 2 points to make a small patch of terrain impassable
Range Spend 2 points to increase range of terrain affected by 1

Background

Motivation

Obligations

Description

Other Notes

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