Hesu Karan by HaZine

Species
Devaronian
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 13
Current 13
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

"Precision X" Marksman Rifle
Range
Long
Skill
Ranged: Heavy
Pierce 1
Damage
9
Critical
3

10
195

Weapons & Armor

"Precision X" Marksman Rifle (stats ranged heavy, damage 9, critical 3, range long, encumbrance 5, HP 1, special pierce 1 and stun setting)

Padded armour (soak 2, encumbrance 3, HP 0)

Personal Gear

comlink, elect binoculars, 2 stimpack

Assets & Resources

2000 Credits

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 EoTE 59 Gain +1 Strain Threshold
Preicision Aim 1 EoTE 59 Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number.
Stalker 3 EoTE 59 Add Grey Die per rank of Stalker to all Stealth and Coordination checks.
Dodge 1 EoTE 59 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number
Targeted Blow 1 EoTE 59 After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit.

Background

In It For the Money: Assassins would seem to have need for wealth
beyond What it takes to maintain their equipment. A good blade or rifle, a suit of black Clothing, and a tendency toward skulking and hiding in shadows looks, at first glance, to be an achievable goal for anyone with
moderate resources. While this is true, a number of
assassins are very concerned with money Some do not
Chase it to keep Themselves in fast ships and high-tech
gear, however: they chase the status that comes along
with it. The best assassins are the most expensive, and
there are individuals whose fees are in the hundreds of
thousands or even millions of credits for a single job.
While this money does buy them a high standard of
living, it also ensures that only the wealthiest, most
discerning clients can afford their services—and the higher-class the customer, the more prestigious the job.

Motivation

Always Get Paid: A bounty who doesn't get paid doesn't eat, and starving while maintaining a terrifying reputation is still starving. This character's principles are primarily economic, and consist of tenets such as always working for the highest bidder, never taking on jobs out of sentiment, and accepting no payment besides cold, hard credits.

Obligations

Favour: The Character owes a favour to someone in a position ol’ power: However this favour came about, whether personally or professionally, repayment of that favour is coming due with interest. This favour may be called in all at once, or a little at a time, prolonging the character's Obligation.

Description

Other Notes

Resilient Metabolism: Devaronian physiology is naturally hardy and resistant to toxin. Members of the spcies add automatic success to all Resilience checks they make.

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