Helmuth Stoss by HelmuthStahl

Species
Human
Career
Soldier
Specializations
Sharpshooter
System
Edge of the Empire

3
Threshold 12
Current 2
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 1
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 3
Streetwise (Cun) 0
Survival (Cun) 3
Vigilance (Will) 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

0
320
370
7

Weapons & Armor

A280 Encumbrance: Hard Points: 1 of 2 Rarity: 7 Price: 1,800 Type: Energy Weapon Categories: Heavy Blaster Rifle Damage: 9 Range: Long
Critical: 4 Skill: Ranged - Heavy
Qualities: Accurate 1, Cumbersome 3, Stun Setting

Features:
Reduce the difficulty of Mechanics checks to repair a BlasTech A280 heavy blaster rifle by 1 (to a minimum of Simple [-]).
Scope 2x- 4x 1 additional boost dice when targeting at long range and beyond)
removes 2 failure results from the enemy’s roll after the success of the roll has been determined…


M07 Holdout Blaster
Encumbrance: 1 Rarity: 5
Price: 500 Type: Energy Weapon
Categories: Blaster, Blaster Pistol, Holdout Blaster, Pistol, Ranged
Damage: 6 Range: Short Critical: ωωω
Skill: Ranged - Light Qualities: Stun Setting

Features: Add ■ to Perception checks to find this weapon on a body. Can run out of ammo by spending ♼♼♼.

Combat Knife
Encumbrance: 1 Rarity: 1 Price: 25
Type: Melee Categories: Cutting Edge Melee Damage: 2 Damage Mod: +1
Range: Engaged Critical: ωωω
Skill:Melee

Tion Military Armor Hard Points: 2
Rarity: 6 Price: 350 Categories: Full Body, Light Soak: 1
Features: 1 Increase Encumbrance Threshold by 1 Mod

Personal Gear

Military belt (Tion)
Rarity: 0 Price: 10 Type: Carrying/Storage
Features: Can hold two items of encumbrance 0.

MacroBinos
Encumbrance: 1 Rarity: 2 Price: 75
Type: Detection/Surveillance Devices

Surveillance Tagger
Rarity: 4 ➲ Price: 175
Type: Detection/Surveillance Devices

Rations
Rarity: 2 Price: 10 Type:Survival

Rancor Hide Holster
Rarity: 3 Price: 40 Type: Carrying/Storage

Features: Adds 2■ to all Perception checks to discover concealed weapon. Only usable for light and holdout blaster pistols.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Each rank of Grit increases a character's strain threshold by one.
Lethal Blows 1 The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Sniper shot 1 Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of their ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range).
Expert Tracker 1 The character removes a setback dice per rank of Expert Tracker from [their] checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal (this does not decrease with additional ranks of Expert Tracker).
True Aim 1 Once per round, before the character makes a ranged attack, [they] may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades [their] attack roll once per rank of True Aim.

Background

Motivation

Obligations

Description

Other Notes

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