Mychal'el by Mychalel

Species
Human
Career
Seeker
Specializations
Ataru Striker, Executioner, Racer
System
Force and Destiny

5
Threshold 17
Current 4
Threshold 17
Current 10
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
6
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 4
Leadership (Pr) 0
Mechanics (Int) 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 4
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 4
Brawl (Br) 1
Gunnery (Ag) 1
Lightsaber (Ag) X 5
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Crafted Lightsaber
Range
Engaged
Skill
Lightsaber
Accurate 1, Breach 1, Sunder
Damage
7
Critical
2
Crafted Lightsaber (Training)
Range
Engaged
Skill
Lightsaber
Stun Damage
Damage
6
Critical
0
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Setting
Damage
3
Critical
5
Grapple-Harpoon Launcher
Range
Medium
Skill
Ranged: Light
Ensnare 5
Damage
3
Critical
5
DLS-12 Heavy Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Auto Fire, Cumbersome 2
Damage
10
Critical
3

0
1670
0
8/13

Weapons & Armor

Beskar Mandalorian Armor
Helmet Comlink (long range communication)

Mod Wishlist:
• Cortosis weave attachment (immune to Pierce and Breach)
• Superior Armor Customization (+1 Soak, -1 encumbrance)
• Vacuum sealed (immune to vacuum & poisonous gas for 10 minutes)

Basic Lightsaber Hilt

Basic Lightsaber Hilt (training)

Personal Gear

Jedi Utility Belt
• Utility Belt
• Lightsaber Maintenance Kit
• Glowrod
• Handheld comlink
• 3 Food capsules/rations
• Emergency medpac
• Aquata breather
Military Belt Pouch x2

Assets & Resources

Mandalorian Attack Shuttle

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Jump Up Ataru Striker Once per round, may stand from seated or prone as an incidental.
Ataru Technique Ataru Striker When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.
Reflect x2 Ataru Striker When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect
Hawk Bat Swoop Ataru Striker As an action, make a Lightsaber (Agility) attack against a target within short range, adding ∆ up to Force rating...
Dedication x3 Ataru Striker, Executioner, Racer Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Parry x3 Ataru Striker When character suffers hit from brawl, melee or lightsaber check, after damage is calculated (beofree soak), the character may make Parry incidental. suffers 3 strain and reduces damage dealt by 2+ranks in Parry
Parry (Improved) Ataru Striker When his with brawl, melee or lightsaber attack generating dispair or three threat, may hit attacker once with lightsaber, melee, or brawl weapon dealing base damage after attack is resolved.
Conditioned x2 Ataru Striker
Quick Draw Ataru Striker, Executioner
Quick Strike x2 Ataru Striker, Executioner
Dodge x2 Ataru Striker
Force Rating x2 Executioner, Racer Gain Force +1 Rating per rank (+3)
Grit x4 Executioner, Racer Gain +1 Strain Threshold (+4)
Essential Kill Executioner
Deathblow Executioner
Hunter's Quarry Executioner Take Hunter's Quarry action, make a Hard Survival check to upgrade the ability of all attacks made against a target at long range until the end of the character's next turn
Hunters Quarry (Improved) Executioner Suffer 2 strain to perform Hunter's Quarry action as a maneuver
Saber Throw Ataru Striker
Lethal Blows x3 Executioner
Balance Ataru Striker
Marked For Death Executioner Force talent. The character may take the Marked for Death maneuver, selecting one target and committing [force die]. The character adds automatic [advantage] [advantage] to combat checks against that target while [force die] remains committed, but cannot use the Marked for Death talent again until the character uncommits [force die], the original target is incapacitated, or the session ends. [Advantage] gained in this way cannot be used to recover strain.
Mind Over Matter Executioner
Precise Aim x2 Executioner
Toughened x2 Executioner, Scar Gain +1 wound threshold (+2)
Freerunning Racer Suffer 1 Strain when making a Move maneuver to move to any location within short range
Freerunning (Improved) Racer Suffer 4 Strain when making a Move maneuver to move to any location within medium range
Full Throttle Racer Take Full Throttle action; make hard Pilotting check to increase vehicle's top speed by one for a number of rounds = cunning
Full Throttle (Improved) Racer Suffer 1 Strain to attempt Full Throttle as a Maneuver and decrease difficulty to Average
Full Throttle (Supreme) Racer When performing Full Throttle, increase speed by 2 instead of 1
Intuitive Evasion Racer commit a Force die to upgrade difficultly of all ranged attacks against a vehicle you're piloting
Short Cut x3 Racer During Chase, add boost per rank of Shortcut to checks made to catch or escape opponent
Short Cut (Improved) Racer When involved in chase or race, may suffer 2 strain to add boost = ranks in Shortcut to check
Skilled Jockey Racer Remove one Setback per rank in Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks character attempts.
Superhuman Reflexes Racer

Force Powers

Force Rating
3
Power
Sense
Description
Force user can sense the Force interacting with the world around him.
Upgrade Effect
Control: Upgrade Difficulty
Control: Sense Thoughts
Duration
Strength
Base User may spend FP to sense all living things within short range (including sentient and non-sentient beings). USer may spend FP to sense the current emotional state of one living target with whome he is engaged.
Range x3
Magnitude x3
Power
Enhance
Description
When making Athletics check, Force user may roll an Enhance power check as part of pool.
Upgrade Effect
Control: Force Leap (Vertical)
Range
Base User may spend FP to gain Success of Advantage on check.
Control: Force Leap (Maneuver)
Control: Force Leap (Horizontal)
Power
Move
Description
Force user can move small objects via the power of the Force
Upgrade Effect
Control: Hurl
Magnitude
Strength x2
Range x2
Control: Pull
Control: Manipulate
Base User may spend FP to move one object of Silhouette 0 that is within short range upto his maximum range. The default maximum range is short range.
Power
Seek
Description
Force user allows the Will of the Force to lead the way to something lost or forgotten.
Upgrade Effect
Control: Target
Duration
Mastery
Control: Skills
Magnitude x4
Base User may spend 2 FP to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance. User may spend FP and succeed at average Vigilance check (or opposed Vigilance vs Discipline check) to see through illusions.
Strength x2

Background

Despite his outward loyalty to Emperor Palpatine, Darth Vader harbored much hatred toward his Sith Master. He blamed Palpatine, Obi-Wan, and himself for the death of his wife and unborn child. Vader intended to exact vengeance by hunting down Obi-Wan and overthrowing his Master with the aide of a secret apprentice. His plan was to train a young Force-Sensitive as a Sith Assassin just for such a purpose.

Vader also secretly longed to replace his unborn child, so he decided to engineer one using his own DNA. Out of a twisted since of romantic sentiment he selected a donor mother from the closest thing to his deceased wife Padmé that he could find, an "angel" from the Moons of Iego.

In 18 BBY 'Subject Zero', a Diathim-Human hybrid was genetically engineered in a hidden lab in Timira City, on Kamino under the secret 'Project: Archangel' which was directly supervised by Darth Vader. The experiment was a success and the subject was officially enrolled in the Imperial Saber Guard Program under the official Imperial designation: '6071914' which was tattooed on his wrist . And so it was that the Imperial Saber Guard 6071914 was in fact a secret sith assassin codenamed: 'Archangel Zero.' From his youth up he learned the ways of the Darkside and Lightsaber combat.

In 6 BBY a mysterious Diathim prisoner sacrificed her life to rescue the child and help him escape. She revealed that she was his biological mother just before she was gunned down. This left him with profound hatred for the Empire and anyone who destroyed the lives of innocents.

After a year on the run, stowing away on ships, changing directions at each spaceport so as to not be followed, the ship the boy was on crash landed on a Mandalorian farming world. He was found, nearly dead, by a aging Mandalorian couple, both of which were retired combat field medics. They nursed him back to health and adopted him at 13 years old.

As they raised him, he helped his parents with their farm, hunted wild animals for food, and helped his father restore an old Delta-7b Starfighter from scrapped parts. Since they had no access to an external Hyperdrive ring, he helped his father install an aftermarket internal Hyperdrive made by Mandalmotors.

In 1 BBY when he was 18 they just finished rebuilding the ship. They were going make their first test flight the next day but first he had to go into town to pick up some power-converters. As with every other time he traveled, he donned his father's Beskar'gam Mandalorian Armor and carried his mother's ancient swords on his back.

While he was gone, Imperial Stormtroopers came to his home looking for Rebel sympathizers. Not having any Palpatine figurines or Imperial flags was one thing, the unregistered Jedi Starfighter in the barn was enough to arrest them, but the banned "extremist" literature "found" in their house is what sealed their fate.

He came back just in time to see his parents being executed by firing squad but not in time to stop it. In a blind rage, he destroyed the detachment of Stormtroopers one by one. But the damage was already done. He was too late, he just wasn't fast enough to save the people he loved. His family was gone forever. From then on he vowed to hunt the wicked to extinction.

He paid a Smuggler to transport him and his rebuilt Jedi Starfighter past the imperials and out of the system.

He made his way to the the river moon of Al'doleem, where he acquired a rebuilt Jedi training droid named Arex who had a Holocron integrated into it's systems. He learned much about the ways of the old Jedi order and Lightsaber combat from the droid and the keeper of the Holocron, Jedi Master Kirak Infil'a. He also learned how to successfully construct his very own lightsabers.

He later travelled to the planet Atollon, where he completed his training under the mentorship of a Force-sensitive entity called Bendu. He came to reject both Sith and Jedi doctrines in favor of the way of his Mentor, Bendu.

Motivation

Justice: In a galaxy full of wrongdoing, justice must be done. The character seeks to bring justice to those who deserve it, while helping victims of injustice to right the wrongs done to them.

Morality

50
• Emotional Strength: Justice: The character lives to see wrongdoers punished and their deeds undone. seeking to make things right, regardless of the Situation or obstacles, the character often acts as arbiter of a personal code.
• Emotional Weakness: Mercilessness: The quest for justice can turn the character away from concepts of pity or remorse. The PC is concerned only with laws or a personal code, no matter the situation or mitigating factors.

Description

Height 1.88 meters / 6.2 feet
Mass: 84 kilograms / 185 pounds
Hair color: Platinum
Eye color: Silver irises with black scleras
Skin Color: Light grey with a slightly pale-yellow aura

Long hair
Athletic build

Other Notes

Mychal'el suffered a horrific critical injury (crash landing in his parents field), from which he completely recovered, and gained a rank in Toughened for 10xp as a "What Doesn't Kill Me" scar talent.

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