Remove (BLACK) per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half.
Hunter
1
Core P.70
Add (BLUE) per rank of Hunter to all checks when interacting with beast or animals (including combat checks). Add + 10 to Critical Injury results against beasts or animals per rank of Hunter.
Soft Spot
1
Core p.70
After making a successful attack, may spend I Destiny Point to add damage equal to Cunning to one hit.
Bypass Security
1
Core p.94
Remove (Black) per rank of Bypass Security from checks made to disable a security device or open a locked door.
Hidden Storage
1
Core p.94
Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage.
Shortcut
1
Core p.94
During a chase, add (Blue) per rank in Shortcut to any checks made to catch or escape an opponent.
Dodge
1
Core p.94
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Grit
2
Core p.94
Gain + 1 strain threshold.
Force Powers
Force Rating
Power
Acute Senses
Description
Upgrade
Effect
Ewoks add a boost die (Blue) to Perception and Vigilance checks.