Fin Damar by Willypete

Species
Sullustan
Career
Pilot
Specializations
Gunner
System
Age of Rebellion

4
Threshold 13
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Characteristics

3
4
3
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 4
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

E-11B Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
3
Vibroknife ‘tooth’
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+1
Critical
2

0
275
6725

Weapons & Armor

Blaster Rifle (E-11B)

Armored Clothing; 1 Def. 1 Soak, (Avg. Perception check to ID wearer has armor)

Vibroknife

Personal Gear

AG/I Mk.III Targeting Goggles
(Count target as 1 larger in Silhouette when performing gunnery checks with starship/vehicle weapons)

MISC.
Comlink (Handheld)
Utility Belt
Stimpack x5
Backpack
Data pad
Toolkit
Extra reload


Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Skilled Jockey 1 AoR, 67 Remove a setback die per rank from piloting (planetary/space) checks.
Debilitating Shot 1 AoR, 68 Upon a successful attack with a starship/vehicle weapon, may spend 2 Adv. to reduce target’s max speed by 1 till end of next round.
Overwhelm Defenses 2 AoR, 68 Upon an unsuccessful attack using a starship/vehicle weapon, may spend 2 Adv. per rank to reduce defense of targeted area by 1.
Durable 1 AoR, 68 May reduce any Critical Injury suffered by 10 per rank.
True Aim 1 AoR, 68 Once per round you may perform this maneuver, gain benefits of aiming and upgrade combat check once per rank.
Toughened 1 AoR, 68 +2 to Strain Threshold.

Background

Fin Damar quickly took to the Alliance when the Empire enslaved Sullust. Eager for adventure, danger, and getting even, he signed on and was placed in a Y-wing squadron. He relished in partaking in mission after mission to strike against Imperials and found he was quite good behind a turret. He loved nothing more than blasting TIEs and set the squadron record of 23 confirmed kills. He managed to escape the war relatively unscathed despite loosing many of his comrades. It was hard for him to adjust to a peacetime environment and while he took a few jobs as a spacer for hire, he still yearned for that war-time thrill and the discipline and commeraderie that came with a unit. A contact of his passed him word of a new up and coming crew near Mustafar. Word is, they're always looking fresh meat and if you can handle yourself they pay exceptionally well.

Motivation

Riches and Retirement

Fin has lived a life of conflict and while he is by no means young, he longs for the days he can hang up his blaster and never have to don a flight suit again. Hopefully, this new crew will allow him to show his worth and with any luck, they'll pay as well as they say do.

Duties

Description

Unremarkable as far as Sullustans go. He is about 5'10 and 170lbs. A bit on the quiet side unless he is accompanied by those he's seen combat with. His past occupations have made him calculating and decisive in combat and social interactions. Needless to say, he has solved most of his problems with the biggest gun he can find.

Other Notes

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