Dip by pgtips123

Species
Gank
Career
Diplomat
Specializations
Agitator,Recruit
System
Age of Rebellion

4
Threshold 12
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) X 0
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

SKZ Sporting Blaster
Range
Long
Skill
Ranged: Heavy
Stun setting,
Damage
8
Critical
4
Vibrorang (thrown)
Range
Medium
Skill
Ranged: Light
Limited Ammo 1, Pierce 2, Vicious 1
Damage
4
Critical
2
Vibrorang (melee)
Range
Engaged
Skill
Melee
Inaccurate 1, Pierce 2, Vicious 1
Damage
4
Critical
2

10
210
800
3/11

Weapons & Armor

***Weapons***
Vibrorang x1 (1 Enc 0hp)



****Armor***
Trophy armor (completed)
2 soak
4(1) enc
0/1hp
2 [B] on coercion
1 [S] on charm
~

Personal Gear

**Items on my person**
Load-bearing gear +3 enc
utility belt +1 enc


Merr-Sonn “Rider" Ascension Pistol 1 enc
As an action, a character may make an Average( ♦ ♦ ) Ranged (Light) check to fire the grappling hook onto an object at up to medium range

Voice modulator inbuilt to face plate Specialist Coercion tool 1 enc and safety features

**items not on my person**
Riot Armor(free r4)
SKZ Sporting Blaster(free r4 )
3 Enc)(0/4 hp
~~

Assets & Resources

**Contacts**
Alacost Puño - Human Male , Gang Member (Bynerria)
-> Leader of the Bloody Fist



**Installed Cybernetics**
2/7

Biofeedback regulator(Free)
A biofeedback regulator increases the character's cybernetic implant cap by two A biofeedback regulator does not count toward the character's cyber­netic implant cap. Biofeedback regulators cannot be installed on droids. and a character can only have a single biofeedback regulator cybernetic installed.


Cybernetic respirator
A cybernetic respirator permanently provides a character with the benefits of a breath mask and respirator and 1 rank of the Blooded talent (Free)

Gank comm link

!init pc [aaa]

**Coercion**
Intimidating downgrading 1, 2 :boostBlank: from trophy armour, 1 :Advantage: and 1 :Success: from Voice modulator Specialist coercion tool !roll [pppbb??] [sa]

Critical Injuries & Conditions

**Supreme/Improved Scathing Tirade**
Take a Scathing Tirade action; make an Average :Difficulty: :Difficulty: Coercion check Each :Success: causes one enemy in short range to suffer 1 strain. Spend :Advantage: to cause 1 affected enemy to suffer 1 additional strain. Each enemy affected by Scathing Tirade suffers :Setback: on all skill checks for a number of rounds equal to ranks in Coercion(2).may suffer 1 strain to do it as a maneuver
2 :boostBlank: from trophy armour, 1 :Advantage: and 1 :Success: from Voice modulator Specialist coercion tool.!roll [pppbbdd] [sa]

Talents

Name Rank Book & Page Description
Cybernetics Gank Maximum Cybernetics adjusted by +3.
Cyborg Gank Ganks may begin play with up to two cybernetic implants that cost up to 5,000 credits. Extra credits for obligation may be applied to purchase these cybernetics
Grit x1 Agitator x1 Gain +1 strain threshold
Convincing Demeanor x1 Agitator Remove [S] per rank of Convincing Demeanor from Deception and Skulduggery checks.
Intimidating x1 Agitator When attempting a Coercion check, the character may suffer a number of strain to downgrade the dif­ ficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number can­ not exceed his ranks in Intimidating.
Supreme Scathing Tirade Take a Scathing Tirade action; make an Average :Difficulty: :Difficulty: Coercion check Each :Success: causes one enemy in short range to suffer 1 strain. Spend :Advantage: to cause 1 affected enemy to suffer 1 additional strain.Each enemy affected by Scathing Tirade suffers :Setback: on all skill checks for a number of rounds equal to ranks in Coercion.Suffer 1 strain to perform Scathing Tirade as a maneuver, instead of an action.
()
Blooded Cybernetic Respirator

Background

Dip was always uncomfortable being lonely. Growing up without parents, in the streets of Nal Hutta, he tried as much as possible to gather people around him : he just didn’t know how to do it properly. Bullying, lying and attacking were his methods, and overtime he became good at it.
He caught the eye of Triloc the Hutt, of the Desilijic clan. The crime lord needed thugs, hired guns and brutes to enforce her business deals ; a man like Dip was the perfect fit to lead them.

Dip took a liking to this job : he was good at it, and was paid handsomely. As time flew by, he started getting more and more autonomy and influence over the employees of Triloc. He met several people and made connections, for example with Selena, one of the close aides to Loyood the Hutt, a business partner of Triloc.

This rising influence didn’t sit well with the crime lord, as her ambitious nature made her fear for potential competition.
When out for a job, Triloc used one of her Imperial connections to have him captured. A full Stormtrooper battalion made it impossible for Dip to escape.
After his capture, Dip was tortured for a long time, as the Imperial officer in charge, June Rosko, tried to extort any information she could on Triloc from the Gank. Having told all he knew, Dip was left to rot in a cell, transferred to Lantillies to severe his ties to his former allies.

During a rebel assault on his prison, he was liberated, and found himself without purpose, and with vengeance as his sole thought. He contacted Selena, one of the rebels that freed him, and decided to join her in the Rebellion, the perfect outlet for him to return the favour to the Empire.

Motivation

**Motivation** Return the Favor: The PC is among those who believe that every good turn deserves another and every slight deserves retaliation in kind. When the Empire treats others badly, then the PC is only too happy to return the favor. The PC is helpful to his friends, and merciless to his enemies

Duties

**Duty** Enemy Demoralization(70): Undermining enemies’ psychological ability to wage war is just as important as defeating them in battle. Commanders realize this, and do their best to ensure that the Empire suffers every defeat on a psychological level. By fostering a unit's notoriety, a Commanders can ensure that that its reputation precedes it among the enemy, thereby weakening the enemy’s resolve before a fight even begins. Once a battle is won, a Commander must ensure that the enemy knows it’s been soundly beaten, though the Commander must take care not to resort to the Empire’s brand of brutality.






10 Duty Swapped for 10 exp
10 duty Swapped for 2,500 credits

Description

Other Notes

Dip, Gank

Ganks may begin the game with one rank in Coercion or Ganks may begin the game with one rank in Vigilance. (picked Coercion)
Cyborg - Ganks may begin play with up to two cybernetic implants that cost up to 5,000 credits. Extra credits for obligation may be applied to purchase these cybernetics.
Initial 110 XP

10 duty +10 XP
Will 2->3 (30 XP) Agility 2->3 (30 XP) intellect 2->3 (30 XP) cunning 2->3 (30 XP)
+ 10 XP sfl boost, Recruit taken

Free ranks Diplomat: K Core worlds 1, K Xeno 1,K Outer rim 1,Deception 1
Free ranks Agitator Streetwise 1, Coercion 2

Starting Equipment SKZ and Riot Armour


Skills (15 XP)
Coercion 2->3


**Agitator**
05: □ □ ■ ■ Grit/Intimidating
10: □ □ ■ □ Convincing Demeanor
15: □ □ ■ □ Scathing Tirade
20: □ □ ■ □ Improved Scathing Tirade
25: □ □ ■ □ Supreme Scathing Tirade


***Recruit***
05: □ □ □ □
10: □ □ □ □
15: □ □ □ □
20: □ □ □ □
25: □ □ □ □




Mission 1 Operation Steel Vigilante: 15 exp 15 duty 300 credits 24 hours
Free re spec used (changing from +10 exp and taken recruit)
Mission 2 Operation Puño Sangriento: 25 XP, 20 duty, 300 credits, 24 hours
Mission 3 Operation Too Few Droids: 15 XP, 10 duty, 300 credits, 24 hours
Mission 4 Operation Holo Smile: 25 XP , 25 duty,300 credits, 24 hours
48 hours for 5xp

96hrs Downtime. 5 for crafting
43 available.


Money spent
450 credits specialist coercion tool by riv

Return to Top