Nox Kraster by Arakan

Species
Besalisk
Career
Hired Gun (EotE 74)
Specializations
Enforcer (DC 27), Bodyguard (EotE 77)
System
Edge of the Empire

7
Threshold 20
Current 4
Threshold 10
Current 4
Ranged 1
Melee 1

Placeholder Image

Characteristics

5
3
2
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1 -1 Setback
Charm (Pr) 0 Loom
Coercion (Will) X 2 Natural Enforcer;
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0 Loom
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0 Loom
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0 -1 Setback
Streetwise (Cun) X 1 -1 Setback; Natural Enforcer
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1 -1 Setback
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Peacekeeper Stun Baton
Range
Engaged
Skill
Melee
Cumbersome 3; Disorient 2 (2 ADV to activate, inflict disorient for 2 rounds); Stun 3 (2 ADV to activate, inflict 3 strain damage to target, bypasses soak)
Damage
Br + 3
Critical
4
Sharpshooter's Rifle
Range
Extreme
Skill
Ranged: Heavy
Barrage (+2 DMG at Long/Extreme Range); Weapon Attachments; Accurate 2 (+2 Boost); Pierce 3 (Bypass 3 Soak). Detonator Rounds (Optional): Replace Pierce 3 with Blast 5 (2 ADV, 5 dam to engaged targets) and Knockdown (Var. ADV, knock target prone).
Damage
8
Critical
3

30
150
125
11 / 11

Weapons & Armor

Armored Clothing (+1 Soak, +1 Defense, 1[0] HP, 3 Encum)
- Custom Fit (-1 HP, remove 1 setback from Athletics and Stealth checks while wearing.

Peacekeeper Stun Baton (2[0] HP, Encum 3)
- Weighted Head (+1 Dam, -2 HP)

Model 38 Sharpshooter's Slugthrower Rifle (4[1] HP, Encum 5)
- Telescopic Optical Sight (-1 HP, reduce difficulty of Long/Extreme Range by 1)
- Laser Sight (-1 HP, gain automatic ADV on successful combat checks. Narratively, might make it easier for people to see they're being targeted)
- Sonic Scope (-1 HP, the character may observe and target enemies who are completely hidden by solid objects that the weapon can penetrate. At the GM's discretion, the target might receive additional defense or even soak to reflect shooting through a solid object)

Personal Gear

Stimpacks 4x - Heal for 5, then 4...

Climbing Gear (1 Encum)

Utility Belt (+1 Encum)

1 box of Model 38 Detonator Rounds. If the box "ever runs out", a new box must be purchased.

1x Detonite Charge (Short Blast Radius, 15 Base damage, +10 dam for each additional charge)

Assets & Resources

Cybernetic Mod V Arm: Brawn +1
Implant Armor: Soak +1

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Additional Limbs Besalisk Racial Besalisks have multiple sets of arms. As a result, they gain an additional free maneuver per turn, though may still not perform more than two maneuvers per turn.
Toughened 2 Enforcer (1:1), Bodyguard (1:1) Increase the character's wound threshold by 2 per rank of Toughened.
Durable 2 Enforcer (1:2), Bodyguard (1:3) May reduce the result of a Critical Injury the character suffers by 10 per rank of Durable.
Street Smarts 1 Enforcer (4:1) Remove 1 Setback Die per rank of Street Smarts from any Streetwise or Knowledge (Underworld) checks.
Talk the Talk Enforcer (4:2) When making a Knowledge skill check, the character may spend one Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill.
Loom 1 Enforcer (4:3) When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds 1 Advantage per rank in Coercion to the ally's check.
Natural Enforcer Enforcer (3:2) Once per session, the character may reroll any one Coercion or Streetwise check.
Grit 1 Bodyguard (1:4) Increase the character's strain threshold by 1 per rank of Grit.
Barrage 2 Bodyguard (1:2)(2:3) Add one damage per rank of Barrage to one hit of successful Ranged (Heavy) or Gunnery attacks with non-starship/vehicle weapons at long or extreme range.

Background

Nox Kraster was born and raised on Correllia and while being an alien to the Imperial regime, fell in for their propaganda campaigns and believed that by supporting the government he could sway the tyrannical xenophobic people to more fundamentally support him and his kind. His method of doing this, however, was flawed, as he would spy on and report his neighbors to the imperial authorities in his McCarthy-esque goal to maintain a lovely, loyal neighborhood. He ignored the fact that many of the people he reported did not stay for long and considered it coincidence that he would have new neighbors every few months. As the Empire began to crumble, he had to flee Correllia as loyalists were soon out of favor with the locals, and over time, realized what it truly meant to be an Imperial informant, likely meaning that he was responsible for the disappearance, torture, and death of many of the people he lived near when he simply wanted to be a good citizen. Ousted from Imperial territory and with few options left to him, he fell in with criminal elements when he could not afford to pay his way elsewhere and has returned to Correllia at the beck and call of those very criminal syndicates.

Motivation

Obligations

15 - Betrayal, Imperial Allegiance, and an all-around air of Shittiness

Description

Other Notes

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