Edge of the Empire
| Threshold | 20 |
| Current | 4 |
| Threshold | 10 |
| Current | 4 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | -1 Setback | |
| Charm (Pr) | 0 | Loom | ||
| Coercion (Will) | X | 2 | Natural Enforcer; | |
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | Loom | ||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | Loom | ||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | -1 Setback | ||
| Streetwise (Cun) | X | 1 | -1 Setback; Natural Enforcer | |
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | -1 Setback | |
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Peacekeeper Stun Baton |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3; Disorient 2 (2 ADV to activate, inflict disorient for 2 rounds); Stun 3 (2 ADV to activate, inflict 3 strain damage to target, bypasses soak) |
DamageBr + 3 |
Critical4 |
|
| Sharpshooter's Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Barrage (+2 DMG at Long/Extreme Range); Weapon Attachments; Accurate 2 (+2 Boost); Pierce 3 (Bypass 3 Soak). Detonator Rounds (Optional): Replace Pierce 3 with Blast 5 (2 ADV, 5 dam to engaged targets) and Knockdown (Var. ADV, knock target prone). |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Additional Limbs | Besalisk Racial | Besalisks have multiple sets of arms. As a result, they gain an additional free maneuver per turn, though may still not perform more than two maneuvers per turn. | |
| Toughened | 2 | Enforcer (1:1), Bodyguard (1:1) | Increase the character's wound threshold by 2 per rank of Toughened. |
| Durable | 2 | Enforcer (1:2), Bodyguard (1:3) | May reduce the result of a Critical Injury the character suffers by 10 per rank of Durable. |
| Street Smarts | 1 | Enforcer (4:1) | Remove 1 Setback Die per rank of Street Smarts from any Streetwise or Knowledge (Underworld) checks. |
| Talk the Talk | Enforcer (4:2) | When making a Knowledge skill check, the character may spend one Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill. | |
| Loom | 1 | Enforcer (4:3) | When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds 1 Advantage per rank in Coercion to the ally's check. |
| Natural Enforcer | Enforcer (3:2) | Once per session, the character may reroll any one Coercion or Streetwise check. | |
| Grit | 1 | Bodyguard (1:4) | Increase the character's strain threshold by 1 per rank of Grit. |
| Barrage | 2 | Bodyguard (1:2)(2:3) | Add one damage per rank of Barrage to one hit of successful Ranged (Heavy) or Gunnery attacks with non-starship/vehicle weapons at long or extreme range. |