Finor Olen by OleanderSky

Species
Human
Career
Smuggler
Specializations
Charmer, Recruit
System
Age of Rebellion

4
Threshold 14
Current 0
Threshold 15
Current 2
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
2
4
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2 -ss
Coercion (Will) 0 -s
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 2 -s
Discipline (Will) 0
Leadership (Pr) X 2 -ss
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 1
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
5
Critical
4

10
510
4/7

Weapons & Armor

Reinforced Clothing
Soak 2, Defense 1, Encumbrance 2, Hard Points 0
Insulated vs Heat and Cold (+ Boost die when resisting effects of heat and cold)
Embellishment Stealth: + Advantage to Stealth rolls
Integrated Breath Mask
Leg Brace: Reduce damage taken from falling by 10, and Critical Hits suffered from falling by 20
Smuggling Compartment: Checks made to find items hidden in the armor is opposed to the wearer’s Skullduggery. The armor can hide up to 2 encumbrances worth of items.
Mirror Finish 1
[Attachment: Concealed Climbing Cord]

Light Blaster Pistol (Enc 1)

Heavy Clothing

Personal Gear

5 Rations
Glow rod (Enc 1)
Handheld Commlink
Datapad (Enc 1)
Extra Reload (Enc 1)
Stimpacks x3

Leadership training tool
Encumbrance 7, Remove 4 Setback dice, add 2 advantages

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Smooth Talker (Charm) 2 When making Charm checks, spend a Triumph to gain additional Successes equal to ranks in Smooth Talker.
Kill with Kindness 2 Remove one Setback die per rank of Kill with Kindness from Charm and Leadership checks.
Congenial 2 May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks, or upgrade difficulty when targeted
Disarming Smile 1 The character can take the Disarming Smile action to make an opposed Charm check against one target within short range. If [they] succeed, decrease the target's defense (melee and ranged) by a number equal to the character's ranks in Disarming Smile (to a minimum of 0) until the end of the encounter.
Just Kidding Once per round as an incidental, when the character or any of [their] allies in short range generates a despair on a social skill check, the character may spend one Destiny Point to convert a single despair generated on the check to a failure result. When [they] do this, [they] must explain what [they] say or does to smooth things over after the verbal misstep.
Natural Charmer 1 Once per game session, the character may reroll any one Charm or Deception check
Grit 3 Gain +1 strain threshold.
Plausible Deniability 1 Remove one Setback die per rank of Plausible Deniability from Coercion and Deception checks.
Inspiring Rhetoric The character may take the Inspiring Rhetoric action; making an Average Leadership check. For each success, one ally within close range recovers one strain. For each advantage, one ally benefiting from Inspiring Rhetoric recovers one additional strain.
Inspiring Rhetoric (Improved) Each ally affected by Inspiring Rhetoric gains a Bonus Die (Blue Die) on all skill checks for a number of rounds equal to the character’s ranks in Leadership; this does not stack with itself.
Works Like a Charm Once per game session, the character can choose to make one skill check using Presence, rather than the characteristic linked to that skill. When [they] do this, [they] must explain how, in this particular instance, [their] social ability is helping [them] overcome this challenge.
Basic Combat Training
Dedication (Presence, Cunning) 2
Second Wind 1
Quick Draw
Jump Up
Toughened 1 Gain +2 wound threshold.

Background

Motivation

Duties

Description

Basic, Huttese

Other Notes

Charmer
■ ■ ■ ■ Smooth Talker//Inspiring Rhetoric//Kill with Kindness//Grit
■ ■ ■ ■ Kill with Kindness//Inspiring Rhetoric Improved//Congenial//Plausible Deniability
□ ■ ■ ■ Works Like a Charm//Disarming Smile//Grit
■ ■ ■ □ Smooth Talker//Congenial//Just Kidding
■ ■ □ □ Natural Charmer // Dedication

Recruit
■ □ □ □ Basic Combat Training
■ □ □ □ Second Wind
■ □ □ □ Quick Draw // Grit
□ ■ ■ □ Jump Up // Grit
□ □ □ □

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