Victor Solis by Fade

Species
Human
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

7
Threshold 14
Current 14
Threshold 12
Current 12
Ranged 0
Melee 0

Characteristics

4
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3

20
205
8480
6 / 10

Weapons & Armor

Blaster Carbine (850 credits / Encum 3)
Combat Knife (25 credits / Encum 1)
Superior Laminate Armor(repulsor pack)
3 encum / 3 soak / custom fit

Personal Gear

Comlink handheld (25 credits)
Utility Belt (25 credits +1 Encum Thres)
Stimpack x4 (25 credits / 100 Credits) restore 5/4/3/2/1/0 wounds. Takes full day to get back to 5.
Rebreather.

Assets & Resources

Repulsor pack (vehicle)- Function as speed 1 handling (0) 2 system strain vehicle. Max altitude of 75m. Uses coordination to pilot.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Point Blank 1 EOTE / 79 Add 1 damage per rank of point blank to damage of one hit of successful ranged heavy or ranged light attacks made while at close range or engaged.
Strong Arm 1 EOTE / 79 Treat thrown weapons as if they had 1 greater range.
Natural Marksman 1 EOTE / 79 Once per session,the character may reroll any 1 Ranged Light or Ranged Heavy check.
Toughened 1 EOTE / 79 Gain +2 Wound Threshold
Lethal Blows 1 EOTE / 79 Gain +10 per rank of Lethal Blows to any critical injury results inflicted on opponents
True Aim 1 EOTE / 79 Once per round, may perform a True Aim Maneuver to gain benefits of aiming and upgrade combat check once per rank of true aim.

Background

Victor grew up on the fringe in the outer rim. Republic or Empire to the fringers it was just another name they would never remember, on a face they would never see. It was a daily battle of Might makes right in the Outer Rim. Victor knows this all too well as his family was taken from him by some particularly nasty slavers. Victor would share the same fate too if it weren't for a member of Black Sun taking interest in him. Over the years Victor learned a lot about the seedy underbelly of the First Galactic Empire and the biggest one was that in reality the syndicates owned the planets...not the Emperor.

After a sting went wrong Victor left Black Sun knowing full well the consequences of such a decision. His life would be his own and he dared anyone to try and tell him different...

Motivation

Ambition: This character has grown up in a dog eat dog world. This character strives to be the biggest baddest dog in the ring. To achieve this goal he continues to throw his hat in the ring to get several key things: Experience, Cash, and Gear. When the chips are down and you need help this merc could be the difference between life and death. The question is what's the price on your life?

Obligations

Favor: The PC owes a big favor. Perhaps officials looked the other way when he smuggled in goods, or a friend got him out of prison. Regardless, the favors are stacking up, and soon he's going to be asked to pay them back or return the favor. This favor may be called in a little at a time, prolonging the Obligation.

+5 Obligation at character creation.

Description

Victor is a human male standing at just under 6 feet tall. He is of average build and is adorned with a Custom Fit Superior Laminate Armor with a repulsor pack. Strapped to his back is his sleek Blaster Carbine with a faded Sun on the stock.
From his utility belt strapped around his waist is a combat knife.
His belt carries 4 stim packs that poke out of their holsters and he often unclips a pouch to pull out his communicator when on mission.

Other Notes

Humans get 2 free skills in non career skills.
Hired Gun gets 2 free career skills.
Human starting xp of 110. Post CC xp of 110.
500 starting cr, 30 pocket change, 1000 from +5 obligation.

10 obligation to Black Sun
5 obligation to Kaltho the Hutt

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