Shae Riska by gizmo

Species
Zabrak
Career
Smuggler
Specializations
Gambler
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

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Characteristics

2
3
2
4
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0 +2 Advantage, GM may not spend Despair to introduce enemy patrols
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0 +1 Advantage
Computers (Int) X 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
100
250
2/8

Weapons & Armor

Weapon: Blaster Pistol
-Attachments:
-Credit Cost: 400
-Encumberance: 1
-Hard Points: 3/3
-Damage: 6
-Critical: 3
-Special: Stun Setting

Armor: Concealing Robes
-Attachments:
-Credit Cost: 150
-Encumberance: 1
-Hard Points: 0/0
-Defense: 0
-Soak: 1
-Special: +■ on checks to recognize the wearer

Personal Gear

Gear: Comlink
-Credits: 25
-Encumberance: 0
-Special:

Gear: Utility Belt
-Credits: 25
-Encumberance: 0
-Special: Increases encumbrance threshold by 1.

Gear: Stimpack: 3
-Credits: 25
-Encumberance: 0
-Special: Using a stimpack heals 5 wounds for the first application, 4 on the next and so on. It takes 24 hours for stimpacks to perform at full effectiveness again, after the last application.

Gear: Datapad
-Credits: 75
-Encumberance: 1
-Special:

Assets & Resources

Gear: Smuggling Routes
-Credits: 2000
-Special: +2 Advantage on Astrogation checks, GM may not spend Despair to introduce enemy patrols

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fearsome Countenance Zabrak Racial Add automatic advantage to Coercion.

Background

• Raised by the Jedi Order eventually passing his padawan trials
• However no Knight or Master selected him as a Padawan, leaving her in the care of the temple on Coruscant
• Order 66 happened and a group of jedi knights managed to partially evacuate the temple
• Stole a ship from the Temple hangers
• Met members of the Exploration Corp in space who helped him get off the imperial records

Motivation

• Help the Helpless: In a galaxy full of momentous events and desperate struggle, it is all too easy to forget the poor, the weak, and the downtrodden. The character seeks to give voice to the voiceless and help those who cannot help themselves.
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• Rebuild the Jedi Order: The character wants to see the Jedi Order restored and rebuilt, although what he knows of the Jedi may be limited or even inaccurate. He may want to be a Jedi, or just want to see them return to being a presence in the galaxy.

Obligations

Morality: 50

Emotional Strength: Compassion

Emotional Weakness: Recklessness

• Oath (Jedi Code): 10
• Favors (Exploration Corp): 5

Description

Other Notes

Purchases
Attributes: Agility 2 to 3 (30), Cunning 2 to 4 (70)
Skills:
Talents:
• Gambler:
Force Powers:
Special

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