Ijori Sha by JesssieHansen1998

Species
Twil'ek
Career
Mystic
Specializations
Seer, Makashi Duelist, Colonist: Performer
System
Force and Destiny

3
Threshold 13
Current 0
Threshold 18
Current 3
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
3
2
3
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1 (add 1 for uncanny reaction)
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double-sided Lightsaber (encumber 2)
Range
Engaged
Skill
Lightsaber
Breach 1, Linked 1(2adv), sunder, unwieldy 3. Defensive 1. Stun 4.HP2
Damage
+7
Critical
2
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Encumbered 2. Stun Setting
Damage
7
Critical
3
Synthetic Saber (1)
Range
Engaged
Skill
Lightsaber
Pierce 5, sunder
Damage
5
Critical
3
Stun Grenades 1
Range
Skill
Damage
Critical
Combat Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Plasma Grenades (3)
Range
Short
Skill
Blast 10
Damage
12
Critical
3

0
455
6821
1

Weapons & Armor

Heavy Clothing
Jedi robes: Emcumberance 3 while carrying. +1 defense +1 soak. 1HP. (Armor mod?)

Second-skin Armor: Woven spandex Armor. Defense 1 Soak 1. Encumbrance 2. 0 HP. Whoever tries to perceive armor gets 2 setback dice

Environmental Suit: First 8 hours, safe from all conditions. Suffer 1 setback dice from brawn or agility

Energy Bow
Ancient Sword (2)

Personal Gear

"Empu Headpiece" with jewels that sparkle and colorful beads on it. Removes a setback dice from a charm check.
Utility Belt
Stimpack (5)
2 medical kits
Comm link
Hardened Comm Link (Clone)
Ear bud comm link (super stealthy)
Data Pad
Breath Mask/Respirator
Field Ration Pack
2 antidote sets
4 Med-aid patches (instant medicine success and advantage)
Thermal Cloak-em2

Wardrobe: unlimited outfits, perception beforehand . Gets a boost die from the succeeded check

Assets & Resources

Eddit HolocRon Chrystal (Carnor Jax the great healer)- with HolocRon casing.

Engraved Stone Cube (Dathomir)

2 Infinity Gate Orbs

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Resist Disarm 1 pg 82 FnD Suffer 2 Strain to Avoid Being Disarmed or have weapon damaged or destroyed
Makashi Technique 1 pg 82 FnD When making a check using the Lightsaber skill, the character may use Presence instead of Brawn
Grit 3 Pg 82 (2) FnD {g 83 (1) Gain 3 strain threshold
Parry 3 Pg 82 FnD Suffer 3 strain to lower damage by 2 plus ranks
Uncanny reactions 1 Pg 83 FnD Add a boost die per rank of uncanny reactions to all vigilance checks
Expert Tracker 1 Pg 83 FnD Remove a black die per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half
Keen Eyed 1 Pg 83 FnD Remove setback die per rank of keen eyed from perception and vigilance checks. Decrease time to search a specific area by half
Toughened 1 Pg 83 FnD Gain 2 wound threshold
Rapid Reaction 1 Pgrease 83 FnD Suffer a number of strain equal to the number of successes to initiative checks. 1 stain per rank
Sense Danger 1 Pg 83 FnD Once per game remove 2 setback dice from any 1 check
Force Rating 1 Pg 83 FnD Gain +1 Force Rating
Intense Presence 1 Pg 82 FnD Spend 1 Destiny Point to recover strain equal to Presence rating
Dedication 1 Pg 82 FnD Gain +1 to a single characteristic. This cannot bring a characteristic above 6 (USED IN PRESENCE

Force Powers

Force Rating
2
Power
Foresee
Description
The Force user can feel the force flowing around everything, seeing what is and what will be.
The user may spend a pip to gain vague hints of the events to come up to a day in his own, personal future
Upgrade Effect
Strength Spend a pip to pick out specific details equal to strength upgrades purchased.
Duration Spend a pip to increase the days into the future the user can see equal to Duration upgrades purchased.
Power
Influence
Description
The Character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule (dark vs. light pips): When guiding and shaping thoughts, only pips generated from the dark side may be used to generate negative emotions such as rage, fear, and hatred. Only pips generated from the light side may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be created from pips generated from either light or dark pips.
The character may spend pips to stress the mind of one living target he is engaged with, inflicting 1 strain.
Upgrade Effect
Control The force user may make an opposed Discipline vs. Discipline check combined with an influence power check. If the user uses a pip and succeeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes
Power
move
Description
the force mover may move small objects via the force
the force user may use 1 pip to move one object of silhouette 0 that is within short range up to his maximum range the default maximum range is short range
Upgrade Effect
Power
Sense
Description
The Force User can sense the Force interacting with the world around him. The user may spend a pip to sense all living things within short range (including sentient and non-sentient beings)
The user may spend pips to sense the current emotional state of one living target with whom he is engaged
Upgrade Effect
Control Effect: Spend Pip the Force User senses the current thoughts of one living target with whom he is engaged
Range (medium) Spend pips to increase power's range by a number of range bands equal to Range upgrades purchased

Background

The Privileged Few, One With the Force, Ultimate Abilities.
From the Planet Ryloth (Jungles, mesos, valleys, volcanoes, dangerous predators)
Speak Ryl: Are from Ryloth

Motivation

Morality

87
0 conflict
5 force sensitive Obligation +5 Amnesia (10)

Description

Purple Twil'ek
6'6" Feet tall. (ie 2 meters, includes lekku. actual height is 5'9")

Other Notes

Obligation of 10
Sealed vault in Jedi temple. Twi'lek Eldra Katus holding lightsaber leading Couressant guard troopers into the temple. They order clone troopers to breach the vault and destroy everything within. Jedi vs. Jedi red ear fish lady Tik'lie. Most of the temple has fallen. Our ship lands on the outside hanger of the temple, takes in people and then leaves.
Shak'ti Message: Hologram of Shak'ti. It is unsafe to return to the temple. Sanctuary to the temple. Dromood Cass location is well hidden there. Trust in the forrest. Every great journey begins with a great sacrifice.

Red-skin White Hair lady holding totem.

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