System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
0 |
|
|
| Charm (Pr) |
|
3 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
4 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
X |
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
X |
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
0 |
|
|
| Vigilance (Will) |
X |
3 |
|
|
| Brawl (Br) |
X |
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
X |
4 |
|
|
| Ranged: Light (Ag) |
X |
3 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Mk. VIII Vibrosaw |
Range
Engaged |
Skill
Melee |
|
|
Cumbersome 5, Pierce 2, Sunder, Vicious 2, Accurate 3, Stun 5
|
Damage
12 |
Critical
2 |
|
Heavy Stun Pistol |
Range
Short |
Skill
Ranged: Light |
|
|
Stun Damage, Pierce 3
|
Damage
8 |
Critical
0 |
|
SE 14C Blaster Pistol |
Range
Short |
Skill
Ranged: Light |
|
|
Auto Fire, Stun Setting, Pierce 2 Add 1 black to all attack checks
|
Damage
8 |
Critical
4 |
|
Stun Grenade |
Range
Short |
Skill
Ranged: Light |
|
|
Blast 8, isorient 3, ''Stun Damage, 'Limited Ammo
|
Damage
8 |
Critical
|
Weapons & Armor
Laminate
Personal Deflector Shield
Jet Pack
Military Pack
Utility Belt
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Dedication |
1 |
|
|
|
Defensive Stance |
1 |
|
Once per round, may perform maneuver and suffer strain equal to ranks to upgrade difficulty of all incoming melee attacks by an equal amount |
|
Enduring |
2 |
|
+1 soak per rank |
|
Frenzied Attack |
3 |
|
When making a Melee or Brawl Check, suffer strain to upgrade the attack an equal number of times. |
|
Heroic Fortitude |
1 |
|
May spend 1 Destiny Point to ignore effects of Crits on Brawn or Agility checks until end of encounter |
|
Knockdown |
1 |
|
After hitting with a melee attack, may spend one Triumph to knock target prone |
|
Lethal Blows |
3 |
|
+10 to crit rating per rank |
|
Natural Brawler |
1 |
|
Once per session, may reroll any 1 Brawl or Melee Check |
|
Toughened |
4 |
|
|
|
Feral Strength |
3 |
|
Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee Skills |
Force Powers
Power
Unmatched Protection
Description
| Upgrade |
Effect |
|
Basic |
May spend 2 estiny points to half the damage suffered rounded up before soak. Active for 3 rounds |
|
Additional Reduction 2 |
May reduce damage by 2 more |
|
Soak |
Gain +1 soak while active |
|
Destiny |
costs 1 Destiny Point instead |
|
Duration 2 |
Lasts 3 additional rounds |
|
Protect Ally |
When engaged ally is attacked, you may choose to suffer the damage instead |