Light blaster pistol - 1
- Custom grip - Accurate 1
- Paired weapons
Light blaster pistol - 1
- Custom grip - Accurate 1
- Paired weapons
(Remove a setback die from all combat checks you make with these weapons. Any other person instead adds two setback dice to combat checks as the grips are not designed for them.
Two-weapon fighting with paired weapons requires only 1 Advantage result to hit with the secondary weapon rather than 2, add 1 Setback die to Perception checks to find the concealed weapons)
Holographic costume outfits
- g
- g
- g
- g
- g
- g
- g
- g
- g
- g
- g
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Desert Dwellers
1
When making skill checks, you may remove 1 Setback die imposed due to arid/hot environmental conditions.
Uncanny Reactions
1
You add 1 Boost die per rank of Uncanny Reactions to all Vigilance checks.
Keen Eyed
1
You remove 1 Setback die per rank of Keen Eyed from Perception and Vigilance checks. You take half the normal amount of time to search an area.
Grit
1
You gain +1 strain threshold per rank of Grit.
Force Powers
Force Rating
1
Power
Influence
Description
You may attempt to guide, shape, and even twist the thoughts of others.
When guiding and shaping thoughts, you may spend 1 dark Force point to generate negative emotions such as rage, fear, and hatred. You may also spend 1 light Force point to generate positive emotions such as peace, tranquility, and friendliness.
You may also spend 1 Force point (light or dark) to stress the mind of one living target in engaged range, inflicting 1 strain.