Ji-wo-ho by Eryushi

Species
Ewok
Career
Guardian
Specializations
Padawan
System
Force and Destiny

2
Threshold 10
Current 5
Threshold 12
Current 0
Ranged 1
Melee 1

Characteristics

1
2
2
3
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 3
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Cun) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Shoto Lightsaber
Range
Engaged
Skill
Lightsaber
Accurate 1, Breach 1, Sunder
Damage
5
Critical
2

10
180
6

Weapons & Armor

Shoto - (R) 9300, 10 - rarity, 3 hp, enc 1

Personal Gear

Jedi Battle Armour - 1 defense, 2 soak, 7500 R, enc 5, 5 hp, rarity 9

Assets & Resources

Ship -
Morality - 70

Critical Injuries & Conditions

Force Powers

Force Rating
1
Power
Heal/Harm
Description
This power reflects a Force user's capacity to manipulate the living energy in things around him. It is the individual's choice, however, whether to use this gift to help others flourish, binding their injuries and making them whole, or to steal their vital essence, ripping the life from them to watch as they wither and die.
Upgrade Effect
The Force user boisters his ally with renewed vigor or saps his foe of vital energy
Heal: Spend L/D to heal a number of wounds equal to intellect from an engaged living creature.
Harm: Spend L/D to inflict a number of wounds equal to intellect ignoring soaking on an engaged living target. The user gains 1 Conflict
magnitude spend 2 L/D to affect 1 additional target within range per rank of Magnitude purchased.
magnitude spend 2 L/D to affect 1 additional target within range per rank of Magnitude purchased.
Strength Heal: Spend L/D to increase wounds healed by 1 per ranbk of Strength upgrades purchased
Harm: Spend L/D to increase wounds inflicted by 1 per rank of Strength upgrades purchased

Background

Motivation

Morality

Description

Other Notes

survival +1
wound +9
silhouette of zero
acute senses = adds one boost die to perspective and villigence checks.
low tech users = got rid of for 10 exp

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