Jin by AustinEckert

Species
Chadrafan
Career
Technician
Specializations
Mechanic
System
Edge of the Empire

2
Threshold 12
Current 0
Threshold 12
Current 2
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
3
3
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

25
150
1414
6

Weapons & Armor

Crash Gear
Blaster Pistol

Personal Gear

Hardened Commlink
Datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fine tuning 1 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of fine tuning
Gearhead 2 Remove 1 setback dice per rank of gearhead from mech checks. Halve the credit costs to add mods to weapons
Bad Motivator 1 Once per game session, the character may take a Bad Motivator action to make a Hard Mechanics check. If successful, one device (subject to the GM's approval) spontaneously fails due to the character's involvement, or because it was about to fail anyway and the character noticed it (this is the character's decision).
Redundant systems 1 Once per game session, the character can take a Redundant Systems action to make a Easy Mechanics check. If successful, the character may harvest components from a function device to repair a broken one without breaking the functioning device. This allows the character to repair a broken device without having required spare parts, raw materials, or repair kits (the initial check does not suffer penalties for lacking repair kits, either). This only works, however, if the functioning device is at least the same size and technological level as the device being repairs (it's impossible to repair a starship with a blaster pistol)
Toughened 1 Gain +2 wound threshold
Acute senses 1 Remove 2 setback dice from their Perception checks, due to their superior hearing, vision and olfactory senses
Solid repairs 1 The character repairs +1 hull trauma per rank of solid repairs whenever he repairs a starship or vehicle
Enduring 1 Gain +1 soak Value
Contraption 1 Once per session take contraption action; Make a hard mechanics check to fashion a device to solve a current problem using the tools and parts on hand
Grit 1 Gain +1 strain threshold

Background

Backstory: Jez was born on Chad where he grew up. He married shortly after reaching manhood and lived happily in his clan for a few years more until his clan, himself included, were taken as slaves by the slavers. He was separated from his wife upon reaching their destination. Jez was forced to build and repair starships. He did not see his wife much however he was able to sneak away and visit her during the little time he had. His wife was forced into similar work cleaning air ducts, doing general internal circuitry repair and maintenance as she could fit in small places.
She was eventually killed after being caught stealing food. Jez decided to try and escape and did so by sneaking upon a cargo ship that had been delivering new parts. Jez snuck off the ship at the first planet they stopped on. After that he turned to a life of crime.

Motivation

Obligations

Addiction - 1-15
Addiction - 46-50

Description

Other Notes

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