Dockyard Expertise |
2 |
Shipwright: Fully Operational |
Make an Average Knowledge (Education) check at space dock; cost and time for repairs reduced by 25% per rank. |
Solid Repairs |
1 |
Shipwright: Fully Operational |
When repairing a hull trauma on a starship or behicle, repair 1 additional hull trauma per rank. |
Fine Tuning |
1 |
Shipwright: Fully Operational |
When repairing system strain on starship or vehicle, repair 1 additional system strain per rank. |
Push the Specs |
1 |
Shipwright: Fully Operational |
Perform this action when in a starship or vehicle making an Average KNoweldge (Education) check; the ship's top speed is increasd by 1 for rounds equal to Intellect. |
Master Artisan |
1 |
Shipwright: Fully Operational |
Once per round, take the Master Artisan incidental: suffer 2 strain to decrease difficult of next Mechanics check by 1, to minimum of Easy. |
Dedication |
1 |
Shipwright: Fully Operational |
Gain +1 to single characteristic. |
---------------------- |
|
|
------------------------- |
Plausible Deniability |
2 |
Specialization Deck: Advocate |
Remove [ } per rank from Coercion and Deception checks. |
Discredit |
1 |
Specialization Deck: Advocate |
Once per encounter, take the Discredit action: make a Hard Deception check to upgrade the difficulty of one character's social checks once, pluc once for every Advantage until end of encounter. |
Twisted Words |
1 |
Specialization Deck: Advocate |
When an incoming social check generates two Success or one Despair, may suffer 1 strain on incidental to inflict strain equal to ranks of Coercion on speaker. |
Blackmail |
1 |
Specialization Deck: Advocate |
When an NPC exceeds his strain threshold, may spend 1 Destiny Point to convince the NPC to perform a single task of choice instead. |
Dedication |
1 |
Specialization Deck: Advocate |
Gain +1 to single characteristic. |
------------------ |
|
------------------ |
------------------ |
Known Schematic |
1 |
Shipwright: Fully Operation |
Once per session, may perform the Known Schematic manuever: make a Hard Knowledge (Education) check. Success grants familiarity with a building or ship's deisgn. |
Acute Senses |
1 |
Racial Perk |
Remove 2 setback dice from Perception check, due to superior hearing, vision, and olfactory senses. |
Silhouette 0 |
1 |
Racial Perk |
|