Threshold | 14 |
Current | 0 |
Threshold | 12 |
Current | 2 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 2 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 3 | ||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 2 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 1 | |||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 1 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 3 | ||
Piloting: Space (Ag) | X | 3 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 1 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 2 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun, Suppressed |
Damage7 |
Critical3 |
|
Ion Blaster |
RangeShort |
SkillRanged: Light |
|
Disorient 5, Ion, +2 damage to droids, Suppresor |
Damage10 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | +2 Wound threshold | |
Fine Tuning | 1 | Repair 1 additional system strain with every rank of Fine Tuning | |
Solid Repairs | 1 | Repair 1 additional hull trauma with every rank of Solid Repairs | |
Gearhead | 1 | Remove 1 disadvantage per rank of Gearhead for Mechanics checks. Halve the credit cost to add mods to attachments. | |
Galaxy Mapper | 1 | Remove 1 disadvantage per rank of Galaxy Mapper for Astrogation checks. Astrogation checks take half normal time. | |
Skilled Jockey | 1 | Remove 1 disadvantage per rank of Skilled Jockey for Piloting Checks | |
Redundant Systems | 1 | With an Easy Mechanics Check, the character may harvest components from a functioning device to repair a broken one, without breaking the functioning device. This allows the character to repair a broken device without having required spare parts, raw materials, or repair kits (the initial check does not suffer penalties for lacking repair kits, either). This only works, however, if the functioning device is at least the same size and technological level as the device being repaired (it is impossible to repair a starship with a blaster pistol, or a lightsaber with parts from a water wheel). |