Threshold | 14 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | +1 Boost die | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | No penalty for darkness. +1 Boost die to locate prey while wearing hunting goggles. | |
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 1 | +1 Boost die | |
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 2 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 1 | |||
Ranged: Light (Ag) | 0 | -2 setback dice from concealment, darkness, or fog. | ||
Ranged: Heavy (Ag) | X | 2 | -2 setback dice from concealment, darkness, or fog. | |
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 1 |
Model 38 (slug thrower) |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 2, Pierce 3 |
Damage8 |
Critical3 |
|
Lig Sword (Ryyk Blades) |
RangeEngaged |
SkillMelee |
|
Cumbersome 3, Defensive 1, Superior |
Damage+2 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Darkvision | 1 | N/A | The Thermal pits beneath the Kaleesh’s eyes illuminate and allow complete sight during night cycles and areas that are unlit. You do not suffer any penalties for darkness. |
Stalker | 1 | Core 143 | +1 Boost die per rank to stealth and coordination checks. |
Outdoorsman | 1 | Core 141 | Remove 1 setback die per rank from checks to move through terrain or manage terrain or environmental effects. Decrease overland travel time by 50%. |
Swift | 1 | Core 144 | Suffer no penalties for moving through difficult terrain (normal speed, no extra maneuvers). |
Forager | 1 | Core 135 | Remove 2 setback dice from checks to find food water or shelter. Survival checks to forage take half the time. |