Galdric Primar by kkov
Specializations
Master General
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
0 |
|
|
| Charm (Pr) |
X |
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
X |
1 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
0 |
|
|
| Piloting: Planetary (Ag) |
X |
0 |
|
|
| Piloting: Space (Ag) |
X |
1 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
2 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
X |
0 |
|
|
| Knowledge: Education (Int) |
X |
0 |
|
|
| Knowledge: Lore (Int) |
X |
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
X |
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Weapons & Armor
Yellow lightsaber
Jedi Battle Armour
Concealing robes
CS-14 Ghost pistol
Personal Gear
5000
4980 (20) three drinks
1760 (2220) Door open sesame-er and data thing
1210 (Filthy blaster pistol)
Microdroid Listener x2
Tracker x2
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Command |
1 |
|
|
|
Enhanced Leader |
1 |
|
|
|
Stand Firm! |
1 |
|
|
|
Natural Champion |
1 |
|
|
|
Force Rating |
1 |
|
|
|
Toughened |
1 |
|
|
Force Powers
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
Power
Battle Meditation
Description
The Force user directs allies in battle, making them more effective as a coordinated unit.
| Upgrade |
Effect |
|
Magnitude |
target++ |