Edge of the Empire
| Threshold | 15 |
| Current |
| Threshold | 14 |
| Current | 2 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage6 |
Critical3 |
|
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire: Cumbersome 3 |
Damage10 |
Critical3 |
|
| RT-97C Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire: Cumbersome 3 Accurate 1 Pierce 1 |
Damage10 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Point Blank | 2 | Add 1 damage per rank of Point Blank to damage of one (+2) | |
| Side Step | 1 | Once per round, may perĀform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. | |
| Strong Arm | 1 | Treat thrown weapons as if they have 1 greater range. | |
| Natural Marksman | 1 | Once per session may reroll any 1 Ranged (Light) or Ranged (heavy) check. | |
| Toughened | 1 | Gain +2 wound threshold | |
| Lethal Blow | 1 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents | |
| Command | 1 | Add blue per command rank when making leadership checks. Affected targets add blue to discipline checks for the next 24 hours. | |
| Grit | 1 | Plus 1 to Strain Threshold | |
| True Aim | 1 | Once per round, may perform a true aim to gain benefits of aiming and upgrade combat check once per rank of True Aim. | |
| Dedication | 1 | Gain +1 to a single characteristic (Agility) |