Threshold | 15 |
Current |
Threshold | 14 |
Current | 2 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun setting |
Damage6 |
Critical3 |
|
Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Auto-fire: Cumbersome 3 |
Damage10 |
Critical3 |
|
RT-97C Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Auto-fire: Cumbersome 3 Accurate 1 Pierce 1 |
Damage10 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Point Blank | 2 | Add 1 damage per rank of Point Blank to damage of one (+2) | |
Side Step | 1 | Once per round, may perĀform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. | |
Strong Arm | 1 | Treat thrown weapons as if they have 1 greater range. | |
Natural Marksman | 1 | Once per session may reroll any 1 Ranged (Light) or Ranged (heavy) check. | |
Toughened | 1 | Gain +2 wound threshold | |
Lethal Blow | 1 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents | |
Command | 1 | Add blue per command rank when making leadership checks. Affected targets add blue to discipline checks for the next 24 hours. | |
Grit | 1 | Plus 1 to Strain Threshold | |
True Aim | 1 | Once per round, may perform a true aim to gain benefits of aiming and upgrade combat check once per rank of True Aim. | |
Dedication | 1 | Gain +1 to a single characteristic (Agility) |