Cyberneticist |
|
SM 34 |
2 Ranks: Remove 1 setback dice per rank of Cyberneticist from checks to build, repair, and install Cybernetic implants. Cybernetics cost 50% less. |
Defensive Stance |
|
EotE 134 |
One per round on the character’s turn, the character may perform a Defensive Stance maneuver to assume a defensive stance against incoming melee attacks. He then suffers a number of strain no greater than his ranks in Defensive Stance. Until the start of the character’s next turn, upgrade the difficulty of all melee combat checks targeting the character a number of times equal to the strain suffered by the character in this way. |
Engineered Redundancies |
|
SM 34 |
Gain the ability to use emergency repair patches to heal. Additionally, can be healed with Mechanics check |
More Machine Than Man |
|
SM 34 |
Increase cybernetic implant cap by 1 per rank of More Machine than Man. |
Natural Marksman |
|
EotE 139 |
Once per game session, the character may reroll any one Ranged (Light) or Ranged (Heavy) check. |
Precise Aim |
|
EotE 142 |
2 Ranks: Once per round on the character's turn, the character may perform a Precise Aim maneuver before attempting a combat check and suffer a number of strain. The number of strain cannot exceed his ranks in Precise Aim. He then decreases the target's defense (ranged and melee) by one per strain suffered for that combat check. |
Rapid Reaction |
|
EotE 142 |
The character may suffer a number of strain to add an equal number of success to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction. |
Snipershot |
|
EotE 143 |
Once per round before making a non-thrown ranged attack, the player may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range). |
Surgeon |
|
EotE 144 |
When this character makes a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon. |
Toughened |
|
EotE 145 |
The character increases his wound threshold by two per rank of Toughened. |