Threshold | 11 |
Current | 6 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 1 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 1 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 2 | |||
Cool (Pr) | 2 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 1 | |||
Medicine (Int) | 1 | |||
Negotiation (Pr) | 2 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 1 | |||
Knowledge: Education (Int) | 1 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Stalker | 59 | Add • per rank of Stalker to all Stealth and Coordination checks. | |
Grit | 59 | Gain + 1 strain threshold. | |
Dodge | 59 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. | |
Quick Draw | 59 | Once per round, draw or holster a weapon or accessible item as an incidental. | |
Quick Strike | 59 | Add • per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. | |
Lethal Blows | 59 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. | |
Stalker 2 | 59 | Add • per rank of Stalker to all Stealth and Coordination checks. | |
Sniper Shot | 59 | Before making a nonthrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. | |
Stalker 3 | 59 | Add • per rank of Stalker to all Stealth and Coordination checks. | |
Insight | 277 | Perception and Discipline become career skills. | |
Forager | 277 | Remove up to • • from skill checks to find food, water, or shelter. Survival checks to forage take half the time. | |
Uncanny Senses | 277 | Add • per rank of Uncanny Senses to all Perception checks. | |
Uncanny Reactions | 277 | Add • per rank of Uncanny Reactions to all Vigilance checks, | |
Convincing Demeanor | 277 | Remove • per rank of Convincing Demeanor from Deceit or Skulduggery checks. |
Upgrade | Effect |
---|---|
Upgrade | Effect |
---|---|
Strength |
Spend O to increase silhouette
able to be targeted equal to strength upgrades |
Range |
Spend O to increase power's
range by a number of range bands equal to range upgrades purchased. |
Strength |
Spend O to increase silhouette
able to be targeted equal to strength upgrades purchased. |
Control |
The character can perform fine manipulation of items, allowing him
to do whatever he would normally with his hands via this power at this power's range. |
Range |
Spend O to increase power's
range by a number of range bands equal to range upgrades purchased. |