Zelek Dystra by dooliss

Species
Human
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

1
Threshold 12
Current 12
Threshold 12
Current 12
Ranged 1
Melee 1

Characteristics

2
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

EE 3 Carbine
Range
Medium
Skill
Ranged: Heavy
Auto Fire, Stun Setting
Damage
8
Critical
3
ELG-3A Blaster Pistol
Range
Short
Skill
Ranged: Light
Add 2 setback dice to perception checks to find this weapon on a person's body.
Damage
6
Critical
4
Blade-breaker
Range
Engaged
Skill
Melee
Defensive 2, Pierce 1, Sunder
Damage
0
Critical
4
Z2 Stun Baton
Range
Engaged
Skill
Melee
Disorient 2, Stun Damage
Damage
2
Critical
6

10
195
2650
6

Weapons & Armor

ee3 carbine + built in blaster sight
blade-breaker
z2 stun baton
elg3a blaster pistol
Heavy clothing + armor insert

Personal Gear

Poncho
Electrobinoculars
Backpack
Ration Pack
Glow Rod
Comlink (Handheld)
Field Goggles
Breath Mask

Assets & Resources

Componentization attachment

Critical Injuries & Conditions

trauma

Talents

Name Rank Book & Page Description
Lethal Blows 2 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents
Dodge 1 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Quick Draw 1 Once per round, on the character's turn, [they] may draw or holster an easily accessible weapon or item as an incidental, instead of a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Quick Strike 1 1 Blue die per rank of Quick Strike against targets who have not acted yet this encounter.

Background

from a backwoods planet consisting of half swamp/half grassland, not a lot of locals
not knowledgeable of the universe at large

Motivation

rescue his family at all costs

Obligations

10 - Debt to Zayn
10 - Family held hostage

Description

a young man in his mid 20's
jet black hair in a ponytail

Other Notes

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