Threshold | 14 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 2 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 3 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 1 | |||
Ranged: Heavy (Ag) | 2 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Coronet Thunder |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage7 |
Critical3 |
|
Pretty, Deadly |
RangeMedium |
SkillRanged: Light |
|
Stun Setting, a maneuver may change from pistol to rifle mode (or vice-versa). While it is in rifle mode, gains Accurate 1 and Pierce 1, but must be fired with Ranged (Heavy) skill. |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Gearhead | 2 | EoE, p.89 | Remove a setback die from Mechanics checks per rank of Gearhead. Halve the cost to add mod attachments. |
Toughened | 1 | EoE, p.89 | Gain +2 wound threshold. |
Redundant Systems | 1 | EoE, p.89 | Once per session, may make an Easy Mechanics check to harvest components from a functioning device to repair a broken one, without damaging the first. |
Machine Mender | 1 | SM, p.31 | When making a Mechanics check to heal wounds, the target heals an additional 1 wound per rank. |
Solid Repairs | 2 | EoE, p.89 | Repair +1 hull trauma whenever repairing a starship or vehicle per rank |
Fine Tuning | 1 | EoE, p.89 | When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank. |
Bad Motivator | 1 | EoE, p.89 | Once per session, make make a Hard Mechanics check to cause one targeted device to spontaneously fail. |
Speaks Binary | 1 | SM, p.31 | When directing NPC droids, may grant them a boost die per rank on checks. |
Grit | 1 | SM, p.31 | Gain +1 strain threshold. |