Eria by Xtremetko41

Species
Zabrak
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

5
Threshold 18
Current 0
Threshold 13
Current 0
Ranged 0
Melee 2

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Characteristics

4
2
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Bardottan Electrolance
Range
Engaged
Skill
Melee
Defense 2, Stun Setting
Damage
6+2 DAM Mod + 2 Feral Strength
Critical
3

0
110
50
3/14

Weapons & Armor

Bardottan Electrolance

Heavy Clothing (1 Soak)

Personal Gear

Comlink (Handheld)

Utility Belt

Backpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened (p) 2 EotE Page 145 The Character increases her wound threshold by two per rank of Toughened
Feral Strength (p) 2 EotE Page 135 The character adds 1 damage per rank of Feral Strength to one hit of his successful Brawl and Melee Attacks
Lethal Blows (p) 1 EotE Page 138 The character adds +10 per rank of Lethal Blows to any Critical Injury rolls initiated on opponents
Frenzied Attack (a) 1 EotE Page 135 When making a Melee or Brawl combat check, the character may suffer a number of strain, then upgrade the ability of his combat check by that number. This number cannot exceed ranks in Frenzied Attack
Fearsome Countenance (p) 1 FaD Page 62 A Zabrak adds automatic Advantage to all Coercion checks she makes

Background

Born on Iridonia, Eria knew the law of the jungle, killed or be killed. To be a hunter or the prey. It wasn't enough to be good, you had to be great to survive the harsh environment. From the moment she could crawl, she had a weapon in her hand. Her brash attitude and confrontational nature made her a natural hunter and learning from five older brothers. Her brothers always felt protective of Eria. She was the lone female of the the siblings and they took Eria under their wing. They taught her the ways, to gain strength of self and purpose. Eria could never show weakness around them and she always wanted to live up and best them.

She was never good when it came to people or self reflection other than knowing she was right even when wrong. That had its place in the world. To be a warrior, you needed that confidence. The problem was that she never had that outlet for her mind. All she knew was violence. Over the years, Eria became more beast than Zabrak and it got so bad that it eventually led to the exile of her tribe. The Zabrak leaders preached balance of mind and body after all.

Eria didn't like talking about it but on a hunt with one of her brothers and a hunting party she got most of them killed and her brother maimed. This all came from her ego not backing down and got their party suckered into an ambush. Her will was partially shattered that day and she found herself adrift. She was exiled because she was a disgrace to her family, her tribe, and her people. She was given some credits, a ticket to wherever she wanted to travel within reason, and a directive to never return until she harnessed herself into being more than just a unthinking brute. She set sights on Ord Mantell cause there she could lose herself in the world and in her mind.

In many ways, she couldn't have picked a better landing spot than Ord Mantell. The crime syndicates didn't bother her though they should. It was a world built on only the strong survive and the strongest thrive. She could get behind that mentality. Eria had a couple things going against her. She never needed to be good with credits on Iridonia so she was terrible with money. Her mind was also not in a good place upon arrival and she lashed out against anything and everything. One of the crime syndicates found her after a night at the cantina in one of the seedier districts. She didn't care who they were other than to get lost in a drink or two. She started a brawl after a human wouldnt leave her alone to drink in peace. The shattering of stools, chairs, glasses, words, and a poor ewok found themselves thrown about. That is when she was stunned over and over again until she finally succumbed and lost consciousness.

The next thing she knew, she was enslaved to the fighting pits to work out the debt she owed. That is how life went for a couple of years and the debt never seemed to get lower. That didn't really bother Eria too much, however, cause she was doing what she loved. Fighting. It dragged on her overtime that there should be more to her life than fighting. It took many blows to the head and her ego to get through that piece of information. She was trying to find a way out.

One day, she was fighting and a man's eye caught her attention. A human. Humans were in abundance, but there was something about him that she couldn't shake. His eyes were locked on her and her movements, like a bird of prey that she often hunted back home. The man was sitting next to a unremarkable rodian that was emphatically talking about something. The human wasn't paying any attention to him and only for her. The fight concluded with lacerations to her body, a black eye, and a leg that was limping badly. She had won, though, and that got a smile on her face. When she got back to the holding area, she was told by one of the supervisors that her debt had been paid in full and that it was being transferred to a Caine Solari.

She eventually found out that was the man that had been eyeing her so closely. He like the others before him offered her a job and to end her indentureship after 1 year. She took that offer quickly. One year was nothing and she would be free again. After the year was up, she elected to stay on. Caine was different than many others in that he was a lot like her brothers. He was a guiding arrow. Even though she didn't think of him as a brother, he earned far more respect to her than she ever thought she would give anyone. She arrived on Ord at 21, enslaved to 23, and was part of Caine's crew to now at 26.

Motivation

Obligations

Exiled 10

Description

Other Notes

Beginnings - The Outsider
Attitude Towards Force - Ancient Religion
Reason for Adventure - Exile

Future 2nd Career - Force Sensitive Emergent

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