Age of Rebellion
| Threshold | 23 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Int) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| DC-17m Modular Blaster Rifle standard |
RangeMedium |
SkillRanged: Heavy |
|
| Pierce 2 |
Damage9 |
Critical3 |
|
| DC-17m Modular Blaster Rifle single-shot |
RangeLong |
SkillRanged: Heavy |
|
| Pierce 4, Prepared 1, Vicious 2 |
Damage11 |
Critical3 |
|
| dc-17m Modular Blaster Rifle anti-Armor |
RangeShort |
SkillRanged: Heavy |
|
| Breach 1, Slow-firing 1, Prepare 1 |
Damage8 |
Critical4 |
|
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire |
Damage10 |
Critical4 |
|
| Explorer's Knife |
RangeEngaged |
SkillMelee |
|
| Vicious 1 |
Damage1 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| physical training 3 | add 3 boost per of physical to all athletics and resilience checks | ||
| improved armor master | add 1 defense when wearing armor with soak 2 or higher | ||
| durable rank 3 | may reduce a Critical Injury by 10 per rank of durable | ||
| armor master | when wearing armor increase total soak by 1 | ||
| point blank | add 1 DMG to a hit succesfull Range Heavy/light while at close or enaged ranged | ||
| strong arm | treat thrown weapons as if they had 1 greater range | ||
| natural outdoorsman | once per-session my re-roll one survival or resilence check | ||
| Barrage 2 | Add 1 Damage per rank barrage to one hit of succesful attack while using Ranged(heavy)/ Gunnery at Long/Extreme range | ||
| Brace | perform brace maneuver to remove setback per rank from your next action, only removes enviroment circum. | ||
| Burly | reduces any weiled weapons cumbersome and encumbrance per rank to of burly to 1 |