Otsubi Aritori by CT8056

Species
Twi'lek
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Characteristics

1
4
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DC-15x Sniper
Range
Extreme
Skill
Ranged: Heavy
Accurate 1, Pierce 2, Slow Firing 1. Cumbersome 1
Damage
10
Critical
2
Lancer Blaster Pistol
Range
Long
Skill
Ranged: Light
Accurate 1, Pierce 1
Damage
5
Critical
4

0
150

Weapons & Armor

Smugglers Trenchcoat
- Soak 1
- Defense 1
Stim 5ct.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Lethal Blows 1 5xp The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Dodge 1 5xp When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed [their] ranks in Dodge.
Quick Draw 1 10xp Once per round, on the character's turn, [they] may draw or holster an easily accessible weapon or item as an incidental, instead of a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Anatomy Lessons 1 15xp After a successful attack with a personal (non-starship/vehicle) weapon, the character may spend one Destiny Point to add damage equal to [their] Intellect to one hit of the attack.

Background

Motivation

Obligations

Description

Other Notes

May remove black die when making checks in hot or arrid environments

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