Andrdust Boswil by Niryastare

Species
Human
Career
Guardian
Specializations
Armourer, Soresu Defender
System
Force and Destiny

7
Threshold 18
Current 0
Threshold 16
Current 0
Ranged 2
Melee 2

Characteristics

3
3
5
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Int) X 1
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) X 2
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Broadsaber "Mistake"
Range
Engaged
Skill
Lightsaber
Breach 1, sunder, *crafts, Unwieldy 3
Damage
6
Critical
2
Broadsaber "Rectifier"
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, *crafts, Unwieldy 3
Damage
6
Critical
2

2/5

Weapons & Armor

"Mistake" Disguised 2 2sb identifying , Fine-Tuned Emitter, 1 adv when using.
"Rectifier" Personalized design, 1 success when using.
"Slim Fit" 2* Defense, 4** Soak

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 4
Toughened 3
Inventor 2 FnD 149 1 Boost per rank, when crafting, modifying and repairing mechanics, or removing 2 setback
Gearhead 2 KTP 34 remove 1 setback per rank from mechanic checks
Mental Tools 1 FnD 150 Always count as having the tools for mechanic checks
Armor master 0 KTP 30
Improved armor master 0 KTP 30
Tinkerer 1
Falling Avalance 1 FnD 145 2 strain to add brawn in damage to successful lightsaber check, active incidental
Supreme Armour Master 0 KTP 30
Comprehend Technology 1 FND 144 1 /session 2 Purple Knowledge edu, on weapons, armor,personal gear, sucess makes skill =to fr
Imbue Item 1 FnD 148 1 strain Active manuver, commit fr
Force Rating 1 FnD 146
Reinforce item 1 KTP 35 commit 2 fr, suffer 3 strain (and 3 each turn) to add corostis while fr commited, Manuver
Dedication 2
Saberthrow 1
Parry 4 152 Inccidental, Suffer 3 strain and reduce melee damage by 6 Damage, must be melee/lightsaber. 1/Hit (linked counts as separate hits)
Reflect 3 153 Inncidental, Suffer 3 Strain and reduce
Confidence 1 FND 144 Decrease fear checks by 1 per rank
Soresu Technique 1
Defensive Stance 1 144 1/R as an maneuver, taking a talent named maneuver, suffer strain upto ranks in talent, to upgrade the difficulty of all incoming meele by that amount.
Defensive Circle 1 144 With a lightsaber, take a talent name action, with a Hard (Intellect) check. On success, Me (regardless) and any within short range per extra success, gains 1 defense (both types) plus 1 per 2 adv, until my next turn.
Improved Reflect 1 153 after using reflect and after the attack is resolved, i can spend 3 Thr/1 despair to auto hit 1 target in medium range, dealing damage equal to the attack reflected, usable on blaster and energy attacks like normal.
Improved Parry 1 152 After a meele attack and using parry, After the attack is resolved, i can spend a despair or 3 threat to auto hit the attacker equal to base damage of weapon
Supreme Parry 1 152 As long as I haven't attacked on my previous turn, only suffer 1 strain to use parry. (Attacks include strategic form and defensive circle)
Strategic Form 1 155 with a lightsaber, i can take a talent name action with a hard lightsaber (Intellect) check, and rolling FD up to FR. On success, each Success targets 1 (different) enemy in short range, who can only perform attacks if it includes you as a target (incase of autofire or aoe attacks), until the end of the following round. FPs generated can be used to extend the effect for an addtional round, or until I am incapacitated.

Force Powers

Force Rating
Power
Manipulate
Description
Upgrade Effect
Power
Jessera's Influence
Description
Upgrade Effect
Power
Endure
Description
Upgrade Effect
Power
Protect/Unleash
Description
Upgrade Effect
Power
Farsight
Description
Upgrade Effect
Power
Bind
Description
Upgrade Effect
Power
Endure
Description
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

*Belongs to a campaign of High powered characters.
"Mistake" Disguised 2 2set back identifying as lightsaber, Fine-Tuned Emitter, 1 adv when using.
"Rectifier" Personalized design, 1 success when using.
"Slim Fit" 2 Defense 4 Soak and 3 Encumbrance (after the following): Extra Soak : +1 soak, 3 Lightweight :reduces encumbrance by 3, sealable. Talents: +1 Def and soak.

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