Edge of the Empire
| Threshold | 18 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | 1b | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | 1b | |
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | 1 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Slap Gloves |
RangeEngaged |
SkillBrawl |
|
| Concussive 1 |
Damage+2 |
Critical5 |
|
| Garrote |
RangeEngaged |
SkillBrawl |
|
| Stun Setting |
Damage- |
Critical- |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 2 | Commando | Gain +2 Wound Threshold |
| Grit | 1 | Commando | Gain +1 Strain Threshold |
| Physical Training | 1 | Commando | Add Boost Dice per rank of Physical Training to all Athletics and Resilience checks. |
| Point Blank | 2 | Various | Add 1 damage per rank of Point Blank to one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at Short or Engaged. |
| Durable | 1 | Commando | May Reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1 |
| Armor Master | 1 | Commando | When wearing armor, Increase total Soak value by 1. |
| Heroic Fortitude | 1 | Commando | May spend a Destiny Point to ignore the effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. |
| Dedication | 1 | Commando | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. (Agility) |
| Rapid Reaction | 1 | Vanguard | Suffer a number of Strain up to ranks in Rapid Reactions to add an equal number of successes to initiative checks. |
| Suppressing Fire | 1 | Vanguard | Character and allies in Short range may spend advantages on failed combat checks once per round to inflict 1 Strain per rank of Suppressing Fire on the target. |