Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 2 | ||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| "Arakyd Array Gun" |
RangeShort |
SkillRanged: Heavy |
|
| Blast 5, Stun Setting |
Damage6 |
Critical3 |
|
| AP Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast, Pierce 3 |
Damage13 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Kill With Kindness | 1 | Remove 1 Black Die per rank of Kill with Kindness from Charm and Leadership checks. | |
| Grit | 1 | Gain +1 strain threshold. | |
| Plausible Deniability | 1 | Remove 1 Black Die per rank of Plausible Deniability from Coercion and Deception checks. | |
| Congenital | 1 | May suffer a number of strain to downgrade difficulity of Charm or Negotiation checks, or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial. | |
| Disarming Smile | 1 | Take the Disarming Smile action and succeed at an opposed Charm check to lower all defenses of a target by ranks in Disarming Smile until the end of the encounter. | |
| Works Like A Charm | 1 | Once per session, make one skill check using Presence rather than the characteristic linked to that skill. | |
| Who Dares | 1 | Once per encounter, during a check, you may upgrade the difficulty of the check to add a success and advantage result to your final result. |