TK-5537 "Ouch" by asikes1461

Species
Human
Career
Soldier
Specializations
Vanguard, Colossus
System
Age of Rebellion

8
Threshold 32
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

6
5
2
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 4
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 1

Attacks

E-11 Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Hip Fire, Stun Setting
Damage
9
Critical
3

675

Weapons & Armor

E-11 Blaster Carbine
Stormtrooper Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Body Guard 2 Once per round on the character’s turn, the character may perform a Body Guard maneuver to protect one ally he is engaged with. He then suffers a number of strain no greater than his ranks in Body Guard. Until the start of the character’s next turn, upgrade the difficulty of all combat checks targeting the protected ally a number of times equal to the strain suffered by the character.
Conditioned 1 Remove setback die per rank of Conditioned from Athletics and Coordination checks. REduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Toughened 8 The character increases his wound threshold by two per rank of Toughnened.
Rapid Reaction 1 The character may suffer a number of strain to add an equal number of Successes to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction.
Moving Target 1 If the character has already acted this round, increase ranged defense by 1 per rank of Moving Target.
Suppressing Fire 1 Character and allies in short range may spend 1 triumph on failed combat checks once per round to inflict 1 strain per rank of Suppressing Fire on the target.
Poink Blank 1 The character adds one damage per rank of Point Blank to one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at short range or engaged.
Improved Body Guard 1 Once per session, when an ally protected by the Body Guard Maneuver suffers a hit, suffer the hit instead.
Improved Toughened 1 Once per session, may heal wounds equal to ranks in Toughened.

Background

What's going on here?

Motivation

Is there a

Duties

Ouch.

Description

problem here?

Other Notes

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