Vincent Wyld by vodswyld

Species
Human
Career
Mystic
Specializations
Seer
System
Force and Destiny

0
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
3
2
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

5
135

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Background

Augur / Seer :

Motivation

Morality

Discipline/Coldness
Discipline: Mystics especially need discipline to keep being overwhelmed by the Force. Some Mystics want to be overwhelmed and lose themselves. The Force provides so much peace and understanding, but the Mystic must focus so the physical world can receive this insight.

Coldness: Mystics have a special vulnerability to removing themselves from mortal emotions and concerns. A single life has no significance to the Force, and so these Mystics turn cold to the world.

Description

Other Notes

Obligation: 5/10/5 (+5 XP, +10 XP, +1,000 Credits)

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