The Inquisitor increases the diffi- culty of his next combat check by one. If the check deals damage, the target suffers 1 strain whenever he moves for the remainder of the encounter.
Drive back
1
The inquisitor may spend ( one triumph or 3 advantage) to force a player to make one move maneuver in the direction of the inquisitors choice.
Lightsaber mastery
1
Force Powers
Force Rating
3
Power
Harm
Description
As an action, the Inguisitor may make a Force power check against one engaged target. The Inquisitor may spend force points to inflict a number of wounds on the target (ignoring soak) equal to the Inquisitor's Intellect. The Inquisitor may spend force points to heal an equal number of wounds on an engaged ally or himself. The Inquisitor may spend force points to increase the range of the power by one range band and may spend force points to increase the number of affected enemies by one. (he may activate the range and number of enemies upgrades multiple times).