Acute Senses |
1 |
Chadra Fan |
Chadra-Fan hearing, vision, and olfactory senses are all far superior to most humanoids. They remove up to two setback dice from their Perception checks. |
Toughened |
1 |
Gadgeteer |
Gain +2 wound threshold per rank. |
Jury Rigged |
2 |
Gadgeteer |
Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. (Reduce crit rate on Flechette, +1 ranged defence on Merr Sonn armor.) |
Point Blank |
1 |
Gadgeteer |
Add 1 damage per rank of Point Blank to damage of one hit of a successful attack while using Ranged (Heavy) or Ranged (Light) at close range or engaged. |
Armor Master |
1 |
Gadgeteer |
When wearing armor, increase total soak value by 1. |
Tinkerer |
1 |
Gadgeteer |
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once. |
Dedication |
1 |
Gadgeteer |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Deadly Accuracy |
1 |
Gadgeteer |
When aquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hite of a successful attack made using that skil. |
Intimidating |
1 |
Gadgeteer |
May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating. |
Defensive Stance |
1 |
Gadgeteer |
Once per round, may perform Defensive Stance manuever and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. |
Quick Strike |
1 |
Threat Monitor |
The character adds a boost die per rank of Quick Strike to [their] combat checks made against any target that has not yet acted in the encounter. |