Force and Destiny
| Threshold | 37 |
| Current | 0 |
| Threshold | 30 |
| Current | 0 |
| Ranged | 4 |
| Melee | 3 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 4 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 3 | |||
| Discipline (Will) | 3 | |||
| Leadership (Pr) | 4 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 3 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 3 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 4 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 4 | |||
| Knowledge: Xenology (Int) | 0 |
| 4 lightsabers |
RangeEngaged |
SkillLightsaber |
|
| breach 1, linked 3, sunder, vicious 3 |
Damage9 |
Critical2 |
|
| mechanical limbs |
RangeEngaged |
SkillBrawl |
|
| disorient 3, knockdown |
Damage7 |
Critical3 |
|
| swarm |
RangeShort |
SkillRanged: Light |
|
| mental bond |
Damage0 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| advesary | 4 | upgrade the diffuculty of any combat check targetting this character four times | |
| parry (improved) | 4 | When struck by a melee attack but before applying Soak, suffer 3 Strain to reduce damage by 6. When parrying a hit that generated despair or three threat, may hit attacker once with a wielded Brawl, Melee, or Lightsaber weapon dealing base damage, after the original attack is resolved. | |
| cyborg | 1 | does not need to breath, eat, or drink and an survive in a vacuum or underwater, immune to poisons and toxins | |
| four armed | 1 | gains an additional free maneuver per turn, but still may not perform more than two maneuvers per turn | |
| summon swarm | 1 | as a maneuver can summon a swarm of nanodroids to infect a target within light range by preforming a ranged light attack. target mut make athletics check in order to avoid being infected | |
| self repair | 1 | can make mechanics checks on himself as a maneuver and heal one point for each uncanceled success. must roll one challenge dice for every 5 wounds |
| Upgrade | Effect |
|---|---|