Threshold | 11 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 1 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 1 | |||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Has a stun setting |
Damage9 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | EoTE - Core - 59 | Gain +1 strain threshold | |
Precise Aim | EoTE - Core - 59 | Once per round, may perform Precise Aim manuever. Suffer a number of strain no greater than ranks in Precise Aim, then reduce targets melee and defense by that number. | |
Targeted Blow | EoTE - Core - 59 | After making a successful attack, spend (1) Destiny Point to add damage equal to your Agility to one hit. | |
Jump Up | EoTE - Core - 59 | Once per roud, may stand from seated or prone as an incidental | |
Quick Strike | EoTE - Core - 59 | Add (1) Boost Die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter | |
Quick Draw | EoTE - Core - 59 | Once per round, draw or holster a weapon or accessible item as an incidental |