Kedur Hes by SirimAndull01

Species
Bith
Career
Engineer
Specializations
Saboteur, Mechanic
System
Edge of the Empire

4
Threshold 15
Current 0
Threshold 13
Current 4
Ranged 0
Melee 0

Characteristics

1
2
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Detonite Charge
Range
Short
Skill
None (+10dmg per additional charge) USE MECHANICS, Blast 8
Damage
15
Critical
Thermal Detonator
Range
Short
Skill
Ranged: Light
Blast 15, Breach 1, Vicious 4
Damage
20
Critical
2
Blaster
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Ion Grenade
Range
Short
Skill
Ranged: Light
Blast 7, Disorient 5, Limited Ammo 1, Stun Damage - Droid Only
Damage
10
Critical
5
Smoke Grenade
Range
Short
Skill
Ranged: Light
Obscure 1 range band, Ranged Defense 1, +2 setbacks for attacks in smoke
Damage
0
Critical
Adostic Arms 8-Gauge Scatter Gun
Range
Short
Skill
Ranged: Heavy
Blast 3, Knockdown
Damage
7
Critical
6
E-11 S Sniper Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 1, Cumbersume 2, Pierce 3, Slow firing 1
Damage
10
Critical
3

75
265
17011

Weapons & Armor

Padded Armour (2S)
Holdout Blaster
Blaster
x6 Detonite Charges
x2 Stun Grenade
x4 Smoke Bomb
x2 Frag Grenade
x1 Ion Grenade

Personal Gear

Comm Link
Tool Kit
Demolition Tool Kit - 4 Advantage to remover a repair
Hand Scanner
Holocron
x2 Stimpac
Second Holdout Blaster, Customized for Tikkes Vals

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sensitive Hearing 1 AOR, 86 Add 1 boost die for hearing-based perception checks. Suffer x2 the normal amount of strain from loud noises (such as sonic weapons)
Resolve 1 AOR, 86 When involuntarily suffering Strain, suffer 1 less per rank, to a minimum of 1
Grit 1 AOR, 86 +1 Strain Threshold
Powerful Blast 1 AOR, 86 Increase Blast damage dealt by explosives, explosive weapons and grenades by 1 per rank
Toughened 2 AOR, 85 and 86 +2 Wound threshold
Rapid Recovery 1 AOR, 86 When healing strain after an encounter, heal 1 additional per rank
Time to Go 1 AOR, 86 May spend a Destiny point to perform a Move Maneuver as an incidental to attempt to move to cover or out of the blast range of a weapon or explosion
Solid Repairs 3 AOR, 85 When repairing hull trauma repair 1 additional hull trauma per rank.
Fine Tuning 1 AOR, 85 When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank of Fine Tuning.
Gearhead 1 AOR, 85 Remove 1 Setback per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Redundant Systems 1 AOR, 85 Once per session, may take a Redundant Systems action: make an Easy Mechanics check to harvest components from a funcitoning device to repair a broken one without breaking the first one.
Enduring 1 AOR, 85 Gain +1 soak value
Bad Motivator 1 AOR, 85 Once per session, may take a Bad Motivator action; make a Hard Mechanics check to cause one targeted device to spontaneously fail

Background

Motivation

Relationship: Place of Origin

Obligations

Favor - 20 Owes favor to the children of a dead comrade
Responsibility - The Mask

Description

Other Notes

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