|
Resist Disarm |
1 |
|
Suffer 2 strain to avoid being disarmed or having the character’s weapon be damaged or destroyed |
|
Makashi Technique |
1 |
|
When making a check using the Lightsaber skill, the character may use Presence instead of Brawn. |
|
Parry |
4 |
|
When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Grit |
3 |
|
Gain +1 strain threshold |
|
Duelist's Training |
1 |
|
Add b to Melee and Lightsaber checks when engaged with only one opponent. |
|
Feint |
1 |
|
Spend triumph or advantage generated on a missed melee attack to upgrade difficulty of opponent’s next attack targeting character by ranks in Feint. |
|
Nobody's Fool |
1 |
|
May upgrade difficulty of incoming Charm, Coercion or Deception checks once per rank of Nobody's Fool |
|
Reflect |
1 |
|
When hit by a ranged attack, suffer 3 strain to re- duce damage by 2 plus ranks in Reflect. |
|
Niman Technique |
1 |
|
When making a check using the Lightsaber skill, the character may use Willpower instead of Brawn. |
|
Defensive Technique |
1 |
|
When wielding a lightsaber, melee or brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training. |