Gage by AnglerFishy

Species
Shard
Career
Technician
Specializations
Cyber Technician & Gadgeteer
System
Edge of the Empire

1
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

10
210
200
6/8

Weapons & Armor

Heavy Clothing (Encumbrance 1) +1 soak

CR-2 Heavy Blaster Pistol (Encumbrance 2) - Ranged Light Medium Range

Fushion Cutter (Encumbrance 2)

Rider Ascension Pistol (1 Encumbrance)

Personal Gear

Multi-tool Hand

3 x emergency repair packs

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Cyberneticist 1 Remove black square per rank from checks to build, repair & install cybernetic implants. Cybernetics cost 50% less.
Toughened 1 Gain +2 wound threshhold
Defensive Stance 1 Once per round as a maneuver, suffer a number of strain up to ranks in Defensive stance to upgrade difficulty of all incoming melee attacks by an equal amount for the next round.
Jury Rigged 1 Choose one weapon, armor, or other item and give it a permanent improvement while it remains in use.
Point Blank 1 Add 1 damage per rank of Point Blank to one hit of successful Ranged (heavy or light) attacks made while at Short range or Engaged.

Background

Gage was originally a tech working as part of a Shard Ambassador’s staff stationed on Coruscant. Gage’s droid body was destroyed in a fight with Imperial soldiers shortly after the Empire arose when many Shards were murdered in order to secure control of their homeworld for mining. Gage’s rock body survived the loss of the droid and was picked up by a street child, who sold the shiny rock to a trader. In the years since, Gage has been trapped, entirely unable to communicate, and has changed hands many times. He was given to Vagrush as a payment at some point (settling a tab? a bribe? who knows?) during his work for Blobda, and Vagrush brought Gage along in his stuff. Since arriving at the colony, Gage has occupied a spot behind the bar as a decoration, in between some of the better spirits available. Gage knows far too much about Vagrush's personal and professional life at this point. Wimmel, sensing Gage's distress through the Force, attempts to liberate Gage from Vagrush's belongings. Unfortunately, Vagrush is not willing to part with his favorite pet rock at any price. Compelled by her strong moral compass and duty to honor all life-forms, Wimmel steals Gage from Vagrush and helps him find an epic new body. This, of course, makes Klatooinian Vagrush extremely angry. He has no actual evidence that Wimmel is the one who liberated Gage, but now suspects Wimmel of every sort of fraud and villainy and is determined to oust her from the colony. Dracmus helped source the parts for Gage's droid body using her knowledge brokers from the underworld.
Gage and Dracmus become gun buddies. Not always by choice but misunderstandings like these usually get sorted out.

Motivation

Obligations

Description

Other Notes

Durasteel Plating: Talent - Enduring
Mechanical Body:
Does not need to eat, sleep, or breathe. Ignore effects of toxins or vacuum.
Cybernetic Implant Cap of 6.
When healing, replace stimpacks with emergency repair patches, medicine with mechanics, bacta tanks with oil baths.
Immune to restraining bolts.
Species Notes: Wound = 10+Brawn, Strain = 11+Willpower, Encumbrance Limit = 5+Brawn(3) = 8
Starting exp = 130, spent it all on improving characteristics.

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