Threshold | 19 |
Current | 8 |
Threshold | 15 |
Current | 2 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 3 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC-17m Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Auto-fire, Pierce 2, Stun setting |
Damage9 |
Critical3 |
|
DC-17m Sniper Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 3, Pierce 3, Vicious 1, +2 Setback if at Short or Engaged range |
Damage11 |
Critical2 |
|
DC-17m Anti-Armor |
RangeMedium |
SkillGunnery |
|
Blast 4, Cumbersome 3, Limited Ammo 2, Pierce 4, Prepare 1 |
Damage10 |
Critical3 |
|
Wristblade |
RangeEngaged |
SkillBrawl |
|
Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training | 2 | Clone (1); Clone Trooper (1) | Add 1 Boost die per rank of Physical Training to Athletics and Resilience checks. |
Grit | 2 | Clone Trooper (1); Medic (1) | Gain +1 strain threshold. |
Toughened | 3 | Clone Trooper (2); Medic (1) | Gain +2 wound threshold. |
Stimpack Specialization | 2 | Medic | Stimpacks heal 1 additional wound per rank of Stimpack Specialization. |
Surgeon | 2 | Medic | When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. |
Forager | 1 | Medic | Remove up to 2 Setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
Bacta Specialist | 1 | Medic | Patients heal 1 additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long-term care. |
Clanker Killer | 1 | Clone Trooper | Before rolling a combat check that targets a droid, remove Boost dice up to the ranks in Clanker Killer from the pool, and add an equal number of Success or Advantage to the results. |
Suppressing Fire | 1 | Clone Trooper | Character and allies in short range may spend 1 Advantage on failed combat checks once per round to inflict 1 strain per rank of Suppressing Fire on the target. |
Forager | 1 | Medic | Remove up to 2 Setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |