RC-5254 "Rock" by Kaleladin

Species
Clone
Career
Clone Soldier
Specializations
Clone Trooper, Medic
System
Age of Rebellion

4
Threshold 19
Current 8
Threshold 15
Current 2
Ranged 1
Melee 1

Characteristics

2
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-17m Rifle
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Pierce 2, Stun setting
Damage
9
Critical
3
DC-17m Sniper Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 1, Cumbersome 3, Pierce 3, Vicious 1, +2 Setback if at Short or Engaged range
Damage
11
Critical
2
DC-17m Anti-Armor
Range
Medium
Skill
Gunnery
Blast 4, Cumbersome 3, Limited Ammo 2, Pierce 4, Prepare 1
Damage
10
Critical
3
Wristblade
Range
Engaged
Skill
Brawl
Pierce 2, Vicious 1
Damage
+1
Critical
2

35
255
6/7

Weapons & Armor

DC-17m
Mk II Katarn-class Commando Armor (environmentally sealed, resistant to hazardous environments; helmet has integrated combat scanner, encrypted comms suite, on-board combat computer, in-helmet scanner, integrated ascension gear, squad tactical systems; integrated breath mask with 6 hours of oxygen; modular backpack) (In-helmet scanner: remove 1 Setback due to darkness or low visibility; integrated comlink; bio-support dispenser: when healing strain at end of encounter, heal 1 wound as well, auto-applies stimpack first time wounds exceed half wound threshold in an encounter; retractable wrist blades; vacuum-sealed; integrated ascension gear: as an action, make an Average Ranged (Light) check to secure grappling hook to an object within medium range, reel in cord as an action to pull self to object (or other way around if object is unsecured), can pull someone else along as well with an Easy Athletics check; squad tactical systems: add 1 Boost die to all Perception and Vigilance checks while within medium range of one or more allies using this attachment, includes integrated comlink)

Personal Gear

Military Modular Backpack Frame w/ Medical Unit (4/6 stimpacks) and Sensor Unit (allows passive detection of movement and lifesigns within long range, add 1 Advantage to Vigilance checks)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 2 Clone (1); Clone Trooper (1) Add 1 Boost die per rank of Physical Training to Athletics and Resilience checks.
Grit 2 Clone Trooper (1); Medic (1) Gain +1 strain threshold.
Toughened 3 Clone Trooper (2); Medic (1) Gain +2 wound threshold.
Stimpack Specialization 2 Medic Stimpacks heal 1 additional wound per rank of Stimpack Specialization.
Surgeon 2 Medic When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon.
Forager 1 Medic Remove up to 2 Setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Bacta Specialist 1 Medic Patients heal 1 additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long-term care.
Clanker Killer 1 Clone Trooper Before rolling a combat check that targets a droid, remove Boost dice up to the ranks in Clanker Killer from the pool, and add an equal number of Success or Advantage to the results.
Suppressing Fire 1 Clone Trooper Character and allies in short range may spend 1 Advantage on failed combat checks once per round to inflict 1 strain per rank of Suppressing Fire on the target.
Forager 1 Medic Remove up to 2 Setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time.

Background

Rock was trained by Gilamar as part of Bridge Squad.

Motivation

Rock wants to keep his brothers safe. He believes in the Republic and all it stands for.

Duties

Personnel - 5

Description

Other Notes

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