Dvor Kota by ravensmassacre

Species
Pantoran
Career
Smuggler
Specializations
Gunslinger
System
Edge of the Empire

5
Threshold 12
Current 2
Threshold 15
Current 1
Ranged 2
Melee 2

Characteristics

2
2
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) 1
Streetwise (Int) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) 0
Melee (Br) 0
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

holdout blaster
Range
Short
Skill
Ranged: Light
stun
Damage
5
Critical
4
Kelvarek Consolidated Arms KD-30 "Dissuader" Pistol
Range
Short
Skill
Ranged: Light
Pierce 2, Vicious 1
Damage
4
Critical
5
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Droid Disruptor
Range
Short
Skill
Ranged: Light
Vicious 3 (droids only)
Damage
6
Critical
3
Wrist Blaster
Range
Engaged
Skill
Ranged: Light
Limited Ammo 1, Pierce 4
Damage
6
Critical
3

20
335
1575980
11

Weapons & Armor

Smuggler's Trenchcoat
EDIT
Used by many smugglers, this coat is useful for keeping items of interest concealed from the authorities, as well as obfuscating one's form which makes it difficult to hit.

Defense Soak Price Encum HP Rarity
1 1 1650 3 0 7
Checks to find items within trenchcoat requires an opposed check with wearer's Skulduggery.

Can conceal 2 encumbrance worth of items.
-----------------------------------------------------
Holdout Blaster
EDIT
These blasters are exceptionally small pistols which are easily portable and hidden away. For this reason they have a decreased range.

Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 5 4 Short 1 1 200 4 Stun Setting
When an individual is attempting to find the concealed weapon, add one setback die to the roll.
-----------------------------------------------------
Kelvarek Consolidated Arms KD-30 "Dissuader" Pistol
EDIT
This pistol fires a round filled with a vicious acid which is capable of burning all the way to the bone. While it is outlawed in most of civilized space, they are a common sight in Hutt Space.

Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 4 5 Short 2 0 350 6 Pierce 2, Vicious 1
Target struck by a round from this weapon suffers 1 wound ignoring soak at the beginning of their turn for 2 rounds.
-----------------------------------------------------
Heavy Blaster Pistol
EDIT
These are the larger side-arms, almost packing the punch of a carbine or rifle. They tend to be unwieldy and used by security or criminals.

Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 7 3 Medium 2 3 700 6 Stun Setting
It is possible for this weapon to suddenly run out of ammunition (if 3 disadvantages are rolled as a result of a combat check).
-----------------------------------------------------
Droid Disruptor
EDIT
Produced by Verpine weaponsmiths, this specialised weapon fires a stream of ion energy to burn out droid circuitry. They are seen by droids as organics view disruptor weapons.

Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 6 3 Short 2 1 800 7 Vicious 3 (droids only)
Organics hit by the weapon suffer no damage from the weapon, but suffer 2 strain. jWrist Blaster
EDIT
Typically built into a wrist accessory such as a bracelet or chrono, this small weapon is capable of producing a single powerful blast that may incapacitate an opponent. However, they are illegal on most worlds. -----------------------------------------------------
Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 6 3 Engaged 1 0 (R) 1200 6 Limited Ammo 1, Pierce 4
Noticing the weapon requires a Daunting (4 difficulty) Perception check.

Getting 3 disadvantages on a weapon check may cause it to burn the user for 3 wounds.

Personal Gear

my captain's(lawrence grota) serpent ring
small pendant with picture of mother(eliza kota)

Assets & Resources

Comlink (Handheld) x 1 (EOTEC
171)
○ Backpack x 1 (EOTEC 180)
○ Stimpack x 4(EOTEC 177)
○ Ration Packs x 5 (EOTEC 179)
○ Glow Rod x 0 (EOTEC 181)
○ Datapad x 4 (EOTEC 181)
○ Restraining Bolt x 3 (EOTEC 178)
○ Mem-Stick x 5 (CAM 46)
1 blood scanner
24 1/2 grams cocaine
1emergincy med pack
4 a99 aqua breathers
1 survivalists mess kit
80ft super rope
1entrunching tool
1field goggles
1grappling hook
4days worth rations
2weeks worth of preserved food
Digital Lockpick-4
Blast Vest
EDIT
This outfit is built from some more primitive fabrics that were especially good at dissipating the impact of slugthrowers. However, they do little against energy weapons.

Defense Soak Price Encum HP Rarity
0 1 200 3 1 3
Gain +2 soak against slugthrowers and other physical projectile weapons.

Paired Weapons
EDIT
This modification is a matter of balancing a pair of weapons to feel better to use in tandem, as many gunslingers enjoy using two weapons for combat.

Price HP Required Rarity
300 (for the pair) 1 (per weapon) 3
This can only be applied to one handed weapons

Base Modifier: Reduces advantage results required to hit with the secondary weapon when two-weapon fighting with this pair of weapons by 1.

Mod Options: None.

Armored Clothing
1
EDIT

This clothing is a tad bulkier than normal, due to the inclusion of energy-dispersion mesh and other damage soaking pads.

Defense Soak Price Encum HP Rarity
1 1 1000 3 1 6
For an individual to detect that the clothing is armored, must roll an average (2 difficulty) perception check.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
grit(passive) 2 GS talent +1 strain threshold
Quick strike(passive) 2 gs talent add boost dice per a rank in quick strike in combat that havent acted yet
rapid reaction(active) 2 gs talent suffer a number of strain add a equal number success to initiative checks stain suffered cannot exceed ranks in rapid reaction
quick draw(active) 1 gs talent once per round draw or stow a weapon or sible item as a incidental
improved quick draw(passive) 1 gs talent may use it twice
sorry about the mess(passive) 1 gs talent decrease critrating of a weapon by 1(to a minimum of1) for targets that havent acted this encounter
lethal blows(passive) 1 gs talent add +rank of lethal blows to any critical injury results inflicted on opponents
dodge(active) 1 gs talent when targeted by combat check may preform a dodge as a incidental to suffer a number of strain no greater than dodge. then upgrade the difficulty of the check by that number
guns blazing(active) 1 gs talent as a incidental suffer 2 strain to avoid increasing the difficulty of a ranged (light) check tot attack with 2 weapons

Background

born on the home world of my people the moon of Pantora I was raised solely by my mother never know my father, she raised me to do my best to do right and that I should do my part to bring the galaxy together but in the end when I left pantora at the age of 17 I joined a pirate crew, the captain took me under his wing and we essentially became father and son over the next 10 years. on our last job we helped smuggled bombs to a resistance movement resulting in a imperial ship being destroyed and the empire cracking down on the resistant movement, members of the resistance were arrested and interrogated for information on their members and where they got the bombs, eventually the empire broke them and they gave up the information on my captain and his crew(including me) as a result we where hunted down eventually catching us off guard and the massacre ensued everyone minus my captain, 3 others and me were left, we barely got back to the ship and managed to take of but my captain was shot during the process, once we got into space we made about 3-4 hyper space jumps to try and lose the empire, by the time we noticed the captain had been shot the damage was irreversible before he passed he killed the rest of the crew except me and gave me his belongings, I flew to the outer rim to lay low and bury my captain. and drop of the ship

Motivation

Money, power, and well you know to become a legend and too be remembered.
"quite life or blaze of glory"-dexter deshaw

Obligations

my ship, me, myself, and i.
only for now

Description

blue skin, sliver eyes, silver short hair and full beard, scar going from left eye brow to right side of my chin(not completely visible due to the beard).
wears red with silver trim, under clothes are black

Other Notes

ghtroc industry class 720 freighter
Reinforced Shield Generator
Astromech Droid Socket
Gunner Droid Brain
Autopilot Droid Brain
Arakyd Missile Pack & Mini-pack
2 heavy turbo lasers
1 twin light laser cannon
Hyperdrive: Primary: Class 2, Backup: Class5.
shield lvl 4
Navicomputer: Yes.
Sensor Range: Medium.
Ship's Complement: 1 Pilot, 1 Co-Pilot.
Encumbrance Capacity: 200
Passenger Capacity: 10
18concussion(unguided)
17concussion
5jammer missles

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