Threshold | 24 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | X | 3 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | Auto adv | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | X | 3 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 3 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Staccato standard mode |
RangeLong |
SkillGunnery |
|
Auto fire, cumbersome 3, pierce 2, vicious 1 |
Damage11 |
Critical3 |
|
VES-700 |
RangeMedium |
SkillRanged: Heavy |
|
Blast 10, stun setting, accurate 1 |
Damage8 |
Critical3 |
|
Staccato single fire mode |
RangeMedium |
SkillGunnery |
|
Cumbersome 3, pierce 4, prepare 1, vicious 2 |
Damage15 |
Critical3 |
|
Model 38 |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 3, pierce 3 |
Damage8 |
Critical2 |
|
Flechette/infantry |
RangeMedium |
SkillGunnery |
|
Blast 10, cumbersome 3, limited ammo 4, pierce 6, prepare 1, vicious 1 |
Damage8 |
Critical2 |
|
Flechette/vehicle |
RangeMedium |
SkillGunnery |
|
Breach 2, cumbersome 3, limited ammo 4, prepare 1, vicious 3, (inaccurate 3 vs sil < 2) |
Damage10 |
Critical1 |
|
Sidewinder |
RangeLong |
SkillGunnery |
|
Auto fire, cumbersome 4, pierce 1, vicious 1, superior |
Damage15 |
Critical3 |
|
Z6 missile launcher |
RangeLong |
SkillRanged: Heavy |
|
Blast 10, breach 1, inaccurate 1, limited ammo 1, prepare 1 |
Damage15 |
Critical3 |
|
Sonic rifle |
RangeLong |
SkillRanged: Heavy |
|
Accurate 1, Concussive 1, slow firing 1, stun damage |
Damage8 |
Critical6 |
|
Dragoon blaster |
RangeMedium |
SkillRanged: Light |
|
Accurate 2, stun setting, pierce 1 |
Damage11 |
Critical3 |
|
Nanodagger |
RangeEngaged |
SkillMelee |
|
Pierce 5, vicious 1 |
Damage7 |
Critical2 |
|
Concussion grenade |
RangeMedium |
SkillRanged: Light |
|
Blast 8, Concussive 2, disorient 5, limited 1 |
Damage10 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Durable | 4 | -10 to crits per rank | |
Debilitating shot | 1 | May spend 2 adv on a vehicle weapon check to reduce target max speed by 1 until next round | |
True aim | 4 | May take maneuver to upgrade next attack equal to ranks and benefit from aim maneuver | |
Toughened | 5 | +2 wounds per rank | |
Sniper shot | 2 | May take maneuver, increase weapon range and difficulty of next shot up to ranks | |
Grit | 2 | +1 strain per rank | |
Lethal blows | 2 | +10 to crits per rank | |
Brace | 1 | May perform brace to remove setbacks up to brace due to environmental effects | |
Enduring | 2 | +1 soak per rank | |
Overwhelm defenses | 1 | Spend 2 adv on missed shot with vehicle weapon to lower target defense by 1 per 2 adv spent up to ranks until end of encounter | |
Deadly accuracy (Gunnery) | 1 | When hitting with a gunnery weapon, add ranks in gunnery to damage once per round | |
Jury rigged | 2 | May make one improvement to two items (-1 crit to flechette launcher, -1 crit to sharpshooters rifle) | |
Exhaust port | 1 | May spend 1 dp before an attack to ignore massive on a target | |
Physical training | 2 | Add a boost per rank to all athletics and resilience checks | |
Armor master | 1 | +1 soak when wearing armor | |
Spare clip | 1 | A despair on a ranged combat check cannot be used to cause the weapon to run out of ammo | |
Strong arm | 1 | Add 1 extra range band to thrown weapons | |
Feral strength | 2 | +1 damage per rank to melee and brawl checks | |
Heroic fortitude | 1 | May flip dp to ignore crits relating to brawn or agility | |
Dedication | 2 | +1 brawn and agility | |
Improved armor master | 1 | +1 defense when wearing armor of 2 soak or higher | |
Unstoppable | 1 | If a crit suffered is reduced to 1, do not suffer that crit | |
Knockdown | 1 | May spend triumph on melee and brawl attacks to knock enemy prone |