Kinrin Charck by Xeta

Species
Melitto
Career
Warrior
Specializations
Steel Hand Adept / Martial Artist
System
Force and Destiny

6
Threshold 14
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

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Characteristics

4
3
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0 -4 Setback
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0 -4 Setback
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Fists
Range
Engaged
Skill
Brawl
Stun Setting
Damage
4
Critical
1

0
250
500
2 / 12

Weapons & Armor

Merr-Sonn "Rider" Ascension Pistol
Padded Armor

Personal Gear

Utility Belt
- Comlink
- Climbing Gear
- 2 Binders
- 3 Stimpacks
- 1 Emergency Repair Patch
- 5 Rations

Assets & Resources

Critical Injuries & Conditions

N/A

Talents

Name Rank Book & Page Description
Precision Strike 1 When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any Easy Critical Injury.
Improved Precision Strike 1 Once per round, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 2 strain to change the result to any Medium Critical Injury.
Supreme Precision Strike 1 Once per session, when inflicting a Critical Injury with an unarmed attack, may suffer 3 strain to change the result to any Hard Critical Injury.
Grit 2 Gain +1 Strain Threshold
Iron Body 4 Remove Setback per rank of Iron Body from Coordination and Resilience checks. Reduce critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1)
Martial Grace 1 Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn.
Toughened 1 Gain +2 Wound Threshold

Background

Motivation

Morality

Description

Other Notes

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