L-O-3k17 by Trashismysol

Species
Droid
Career
Hired gun
Specializations
Heavy, Droid Tech, Mechanic
System
Edge of the Empire

9
Threshold 20
Current 20
Threshold 17
Current 17
Ranged 4
Melee 4

Characteristics

4
5
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 0
Mechanics (Int) X 3 Two Blue remove two black
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 1
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Cortosis Shield
Range
Engaged
Skill
Melee
Cortosis, Cumbersome 1, Defensive 2, Deflection 2.
Damage
4
Critical
6
Galvanic Rifle Mk1
Range
Long
Skill
Ranged: Heavy
Disorient 1, Auto fire,Burn 1, Cumbersome 1, Accurate 1.
Damage
10
Critical
2
Skz sporting rifle
Range
Long
Skill
Ranged: Heavy
Stun
Damage
8
Critical
4
Retractable blaster
Range
Medium
Skill
Ranged: Light
Stun
Damage
5
Critical
4
Dart gun
Range
Short
Skill
Ranged: Light
Limited ammo 1, pierce 1
Damage
2
Critical
5
Repulser fist
Range
Engaged
Skill
Brawl
Concussive 1, Slow firing 2, Disorient 1, knockdown, stun
Damage
8
Critical
3
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, knockdown, stun
Damage
4
Critical
5

20
885
130199
6/13

Weapons & Armor

Galvanic Rifle Mk1: Underbarrel Grenade Launcher (Uses Ranged heavy, Medium range, increase encumbrance by 2, Cumbersome 2.), Custom Grip: remove one black from all attack checks, and add two black when someone else uses this gun, Adds one accurate quality. Bantha's eye Laser sight: Add one advantage to successful attacks.

Combat Chassis Mk1: Soak 2, add A blue to long and extreme (Natural marksmen mod), add two blue to mechanics checks, spend 1 strain to gain a free maneuver per turn, Automatic three advantage to initiative rolls (Quick strike.)

Personal Gear

Cybernetic Weapon Implant, Comlink (long range), Collar Amp, 6 Emergency Repair Patch (Repairs 3 wound on droids), Backpack (Encumbrance threshold +4), Cybernetic reflexes (2 Rapid reaction mod), Repulsor Fist (Brawl weapon, Defensive stance, Concealed climbing cord), cybernetic limbs (2 brawn, 1 Agility)

Assets & Resources

60 DUM-series Pit droids, 2 Mini-med droids, 2 Super battle droids, 4 B1 battle droids, 5 G2 Repair Droids (1 Br, 2 Ag, 2 Int, 1 Cum, 1 Will, 2 Pr) [Skills: Astrogation 2, Computers 3, Core and outer knowledge, 1, Mechanics 3, Pilot: Space 2.]

Critical Injuries & Conditions

At the brink - one strain per action.

Talents

Name Rank Book & Page Description
Barrage 3 132 One point of extra damage at long and extreme. Only heavy and gunnery
Brace 2 132 Perform brace maneuver removing one black per rank
Burly 3 32 Reduce weight of equipment by 1 per rank
Dedication 2 134 One extra characteristics
Deft Maker 1 34 Remove one black from droids
Durable 1 135 Reduce crit by 10 per rank
Enduring 2 135 +1 soak
Eye for detail 2 34 After mech check, suffer strain to convert successes to advantage
Grit 5 136 +1 strain threshold
Hidden Storage 1 137 Holds one item of
Machine Mender 1 34 Heal one additional wound with mechanics check on a character
Rapid reaction 3 141 Suffer one strain for one success on initiative checks
Redundant Systems 2 141 Make an easy check to fix a broken device with a functional one
Speaks binary 1 143 Speak droid
Toughened 4 145 Add two wound threshold
Gearhead 2 136 Remove one black from mechanic checks
Side step 1 142 Upgrade ranged attacks against you
Armor master 1 132 Increase soak by one when wearing armor
Solid Repair 3 143 When repairing hull trauma, increase it by one per rank
Contraption 1 133 Once per session, hard mechanics check to build a device to solve a current problem with tools and parts at hand
Defensive Stance 1 134 Adds a black to Melee attacks against you.
Fine tuning 1 135 Same as solid Repair, but with system strain
Natural Marksman 1 139 One free reroll to ranged checks per session
Quick Strike 1 141 Add a blue when attacking an enemy that has not done anything in the first round
Hard headed 1 136 If afflicted with staggered or disoriented. May perform a daunting discipline check to remove it.
Heroic Resilience 1 32 Spend one destiny point to increase soak by ranks per HR before taking damage, but after getting targeted
Heavy hitter 1 32 Once per session, spend a triumph on a successful heavy ranged or gunnery and add breach to the attack

Background

Motivation

Obligations

Description

A 5'4 droid, Cyan eyes

Other Notes

Found chewing root, mint, and potatoes in floor 15. Plum and spinach

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