Grit |
2 |
EoE, FiB |
Gain +1 strain threshold. |
Lethal Blows |
3 |
EoE |
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |
Jump Up |
|
EoE |
Once per round, may stand from seated or prone as an incidental. |
Quick Strike |
1 |
EoE |
Add 1 boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
Dodge |
3 |
EoE, FiB |
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. |
Dedication (Agility) |
2 |
EoE, FiB |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Quick Draw |
|
EoE |
Once per round, draw or holster a weapon or accessible item as an incidental. |
Anatomy Lessons |
|
EoE |
After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hint. |
Disorient |
2 |
FiB |
After hitting with combat check, may spend 2 advantage to disorient target for number of rounds equal to ranks in Disorient. |
Master of Shadows |
|
EoE |
Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by one. |
Prey on the Weak |
1 |
FiB |
Add +1 damage to one hit of successful combat checks against disoriented targets per rank of Prey on the Weak |
Ambush |
|
FiB |
Once per round while benefiting from cover, may take the Ambush maneuver. Add damage equal to Stealth skill to one hit of next successful combat check against a target within short range before the end of the turn. |
Toughened |
2 |
FiB |
Gain +2 wound threshold. |
Expert Tracker |
1 |
FiB |
Remove 1 setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. |
Outdoorsman |
1 |
FiB |
Remove 1 setback per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. |
Stalker |
3 |
EoE,FiB |
Add 1 boost per rank of Stalker to all Stealth and Coordination checks. |